The Proteus Effect: Influence of Avatar Appearance on Social Interaction in Virtual Environments. - Yulong Bian; Chao Zhou 012; Yu Tian; Peng Wang 080; Fengqiang Gao (HCI (28), 2015)

A Physiological Evaluation Model for Flow-Experience in VR Games: Construction and Preliminary Test. - Yulong Bian; Chenglei Yang; Fengqiang Gao; Hanchao Li; Xiaowen Sun; Xiangxu Meng; Yu Wang (IIKI, 2015)

Effects of Pedagogical Agent's Personality and Emotional Feedback Strategy on Chinese Students' Learning Experiences and Performance: A Study Based on Virtual Tai Chi Training Studio. - Yulong Bian; Chenglei Yang; Dong-Dong Guan; Sa Xiao; Fengqiang Gao; Chia Shen; Xiangxu Meng (CHI, 2016)

An Interactive Graphical Interface for Retrieving Multi-attribute Data: A Case Study on Historical Relics Retrieval in 3D Digital Museum. - Xiyu Bao; Xiaowen Sun; Yulong Bian; Hao Liu; Chenglei Yang; Shijun Liu; Lei Meng 001 (IIKI, 2016)

UbiMaze: a new genre of virtual reality game based on mobile devices. - Wei Gai; Chenglei Yang; Yulong Bian; Mingda Dong; Juan Liu 008; Yifan Dong; Chengjie Niu; Cheng Lin; Xiangxu Meng; Chia Shen (MobileHCI Adjunct, 2016)

Effects of problem characteristics on the online helping behavior of shy individuals. - Lei Han; Jie Xu; Yulong Bian; Fengqiang Gao; Yueqiang Ren (Comput. Hum. Behav., 2016)

A framework for physiological indicators of flow in VR games: construction and preliminary evaluation. - Yulong Bian; Chenglei Yang; Fengqiang Gao; Huiyu Li; Shisheng Zhou; Hanchao Li; Xiaowen Sun; Xiangxu Meng (Pers. Ubiquitous Comput., 2016)

Supporting Easy Physical-to-Virtual Creation of Mobile VR Maze Games: A New Genre. - Wei Gai; Chenglei Yang; Yulong Bian; Chia Shen; Xiangxu Meng; Lu Wang 007; Juan Liu 008; Mingda Dong; Chengjie Niu; Cheng Lin (CHI, 2017)

Optimal Device Choice and Media Display: A Novel Multimedia Exhibition System Based on Multi-terminal Display Platform. - Sa Xiao; Yulong Bian; Chenglei Yang; Xiangxu Meng; Shijun Liu; Min Li; Qianhui Sun; Guowen Qi; Juan Liu 008; Nianmei Zhou; Yuan Wei (IIKI, 2017)

Enabling Participatory Design of 3D Virtual Scenes on Mobile Devices. - Xiaowen Sun; Yafang Wang; Gerard de Melo; Wei Gai; Yuliang Shi; Lu Zhao; Yulong Bian; Juan Liu 008; Chenglei Yang; Xiangxu Meng (WWW (Companion Volume), 2017)

Associations between psychosocial factors and generalized pathological internet use in Chinese university students: A longitudinal cross-lagged analysis. - Yu Tian; Yulong Bian; Piguo Han; Fengqiang Gao; Peng Wang 080 (Comput. Hum. Behav., 2017)

Exploring the Weak Association between Flow Experience and Performance in Virtual Environments. - Yulong Bian; Chenglei Yang; Chao Zhou 012; Juan Liu 008; Wei Gai; Xiangxu Meng; Feng Tian 001; Chia Shen (CHI, 2018)

Two Kinds of Novel Multi-user Immersive Display Systems. - Dong-Dong Guan; Chenglei Yang; Wei-Si Sun; Yuan Wei; Wei Gai; Yulong Bian; Juan Liu 008; Qianhui Sun; Siwei Zhao; Xiangxu Meng (CHI, 2018)

Comparison of 3D Display Technologies for Embodied Interaction in Virtual Hands-On Experiential Learning. - Yulong Bian; Qiuchen Wang; Chao Zhou 012; Guowen Qi; Chenglei Yang; Xiangxu Meng; Chia Shen (ICLS, 2018)

A Method of View-Dependent Stereoscopic Projection on Curved Screen. - Juan Liu 008; Hanchao Li; Lu Zhao; Siwei Zhao; Guowen Qi; Yulong Bian; Xiangxu Meng; Chenglei Yang (VR, 2018)

Leveraging Blowing as a Directly Controlled Interface. - Yeqing Chen; Yulong Bian; Chenglei Yang; Xiyu Bao; Yafang Wang; Gerard de Melo; Juan Liu 008; Wei Gai; Lu Wang 007; Xiangxu Meng (SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI, 2019)

Catch the Shadow: Person Tracking Under Occlusion with a Single RGB-D Camera. - Wei Gai; Meng Qi; Lu Wang 007; Chenglei Yang; Juan Liu 008; Yulong Bian; Gerard de Melo; Shijun Liu; Xiangxu Meng (SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI, 2019)

Explore the Weak Association between Flow and Performance Based on a Visual Search Task Paradigm in Virtual Reality. - Yulong Bian; Chao Zhou 012; Yeqing Chen; Yanshuai Zhao; Juan Liu 008; Chenglei Yang; Xiangxu Meng (VR, 2019)

Developing an Agent-based Virtual Interview Training System for College Students with High Shyness Level. - Xinpei Jin; Yulong Bian; Wenxiu Geng; Yeqing Chen; Ke Chu; Hao Hu; Juan Liu 008; Yuliang Shi; Chenglei Yang (VR, 2019)

Mixed Reality Storytelling Environments Based on Tangible User Interface: Take Origami as an Example. - Yingjie Song; Nianmei Zhou; Qianhui Sun; Wei Gai; Juan Liu 008; Yulong Bian; Shijun Liu; Lizhen Cui; Chenglei Yang (VR, 2019)

Virtual fire drill system supporting co-located collaboration. - Yuan Wei; Dong-Dong Guan; Qiuchen Wang; Xiangxiang Li; Yulong Bian; Pu Qin; Yanning Xu; Chenglei Yang (Virtual Real. Intell. Hardw., 2019)

The Role of the Field Dependence-independence Construct on the Flow-performance Link in Virtual Reality. - Yulong Bian; Chao Zhou 012; Yeqing Chen; Yanshuai Zhao; Juan Liu 008; Chenglei Yang (I3D, 2020)

Adaptive Blowing Interaction Method Based on a Siamese Network. - Yeqing Chen; Yulong Bian; Wei Gai; Chenglei Yang (IEEE Access, 2020)

Identifying the Optimal 3D Display Technology for Hands-On Virtual Experiential Learning: A Comparison Study. - Chao Zhou 012; Hong Li; Yulong Bian (IEEE Access, 2020)

Employing Shadows for Multi-Person Tracking Based on a Single RGB-D Camera. - Wei Gai; Meng Qi; Mingcong Ma; Lu Wang 007; Chenglei Yang; Juan Liu 008; Yulong Bian; Gerard de Melo; Shijun Liu; Xiangxu Meng (Sensors, 2020)

A new storytelling genre: combining handicraft elements and storytelling via mixed reality technology. - Yingjie Song; Chenglei Yang; Wei Gai; Yulong Bian; Juan Liu 008 (Vis. Comput., 2020)

Estimation of Human Sensitivity for Curvature Gain of Redirected Walking Technology. - Huiyu Li; Yulong Bian; Chenglei Yang; Fan Zhang 045; Yanshuai Zhao; Juan Liu 008; Xiangxu Meng; Linwei Fan (MobileHCI, 2021)

Designing and deploying a mixed-reality aquarium for cognitive training of young children with autism spectrum disorder. - Juan Liu 008; Yulong Bian; Yanran Yuan; Yuting Xi; Wenxiu Geng; Xinpei Jin; Wei Gai; Xiangmin Fan; Feng Tian 001; Xiangxu Meng; Chenglei Yang (Sci. China Inf. Sci., 2021)

Exploring the effect of virtual reality relaxation environment on white coat hypertension in blood pressure measurement. - Haokai Ma; Yulong Bian; Yingbin Wang; Chao Zhou 012; Wenxiu Geng; Fan Zhang 045; Juan Liu 008; Chenglei Yang (J. Biomed. Informatics, 2021)

Evaluating the role of mixed reality in cognitive training of children with ASD: Evidence from a mixed reality aquarium. - Juan Liu 008; Yulong Bian; Yuting Xi; Yawen Zheng; Jin Huang 009; Wei Gai; Chenglei Yang; Xiangxu Meng (Int. J. Hum. Comput. Stud., 2022)

Development of an Indoor Exergame Based on Moving-Target Hitting Task for COVID-19 Epidemic: A Comparison Between AR and VR Mode. - Hui Yang; Junyan Li; Jingnan Liu; Yulong Bian; Juan Liu 008 (IEEE Trans. Games, 2022)

The effect of reducing distraction on the flow-performance link in virtual experiential learning environment. - Yulong Bian; Chao Zhou 012; Juan Liu 008; Wenxiu Geng; Ying Shi (Virtual Real., 2022)

Motivation Effect of Animated Pedagogical Agent's Personality and Feedback Strategy Types on Learning in Virtual Training Environment. - Yulong Bian (Virtual Real. Intell. Hardw., 2022)

A Multi-View Co-Learning Method for Multimodal Sentiment Analysis. - Wenxiu Geng; Yulong Bian; Xiangxian Li (ICME, 2023)

A Dual-branch Enhanced Multi-task Learning Network for Multimodal Sentiment Analysis. - Wenxiu Geng; Xiangxian Li; Yulong Bian (ICMR, 2023)

Breaking the Ice with Group Flow: A Collaborative VR Serious Game for Relationship Enhancement. - Yang Zhang 116; Tangjun Qu; Dingming Tan; Yulong Bian; Juan Liu 008; Zelu Liu; Weiying Liu; Chao Zhou 012 (VR Workshops, 2023)

The effect of embodied interaction designs on flow experience: examination in VR games. - Yulong Bian; Chao Zhou 012; Wei Gai; Juan Liu 008; Chenglei Yang (Virtual Real., 2023)

MGP: a monitoring-based VR interactive mode to support guided practice. - Yu Wang; Hongqiu Luan; Lutong Wang; Shengzun Song; Yulong Bian; Xiyu Bao; Ran Liu; Wei Gai; Gaorong Lv; Chenglei Yang (Vis. Comput., 2023)

The Role of VR Serious Games in Emotion Regulation: An Empirical Evaluation. - Yawen Zheng; Xinlei Liu; Xiangxian Li; Juan Liu 008; Yulong Bian; Chenglei Yang (IIKI, 2024)

Positive or Negative? The Effect of Self-motion Speed on Flow Experience is Moderated by Susceptibility to VR Sickness. - Chao Zhou 012; Juan Liu 008; Wenxiu Geng; Baiqiao Zhang; Kaiyuan Jiang; Yulong Bian (ISMAR-Adjunct, 2024)

Dynamic Translation Gain in Redirected Walking: Towards Exploring Larger Virtual Spaces. - Xiyu Bao; Rui Jing; Chenglei Yang; Yulong Bian; Cheng Lin (ISMAR-Adjunct, 2024)

Becoming An Animal? Exploring Proteus Effect Based on Human-avatar Hand Gesture Consistency. - Tangjun Qu; Junjie Wang; Yongjiu Lin; Juan Liu 008; Chao Zhou 012; Baiqiao Zhang; Kaiyuan Jiang; Yulong Bian (ISMAR, 2024)

Are We in The Zone? Exploring The Features and Method of Detecting Simultaneous Flow Experiences Based on EEG Signals. - Baiqiao Zhang; Xiangxian Li; Yunfan Zhou; Juan Liu 008; Weiying Liu; Chao Zhou 012; Yulong Bian (CoRR, 2024)

Evaluating the effects of user motion and viewing mode on target selection in augmented reality. - Yang Li 058; Juan Liu 008; Jin Huang 009; Yang Zhang 116; Xiaolan Peng; Yulong Bian; Feng Tian 001 (Int. J. Hum. Comput. Stud., 2024)

A toolkit for automatically generating and modifying VR hierarchy tile menus. - Xiyu Bao; Yulong Bian; Meng Qi; Ran Liu; Wei Gai; Juan Liu 008; Hongqiu Luan; Chenglei Yang; Yu Wang (Comput. Animat. Virtual Worlds, 2024)

Focus on Cooperation: A Face-to-Face VR Serious Game for Relationship Enhancement. - Yulong Bian; Chao Zhou 012; Yang Zhang 116; Juan Liu 008; Jenny Sheng; Yong-Jin Liu 001 (IEEE Trans. Affect. Comput., 2024)

Self-Guided DMT: Exploring a Novel Paradigm of Dance Movement Therapy in Mixed Reality for Children with ASD. - Weiying Liu; Yanyan Zhang; Baiqiao Zhang; Qianqian Xiong; Hong Zhao; Sheng Li 008; Juan Liu 008; Yulong Bian (IEEE Trans. Vis. Comput. Graph., 2024)

Effective Motion Self-Learning Genre Using 360° Virtual Reality Content on Mobile Device: A Study Based on Taichi Training Platform. - Lutong Wang; Wei Gai; Nan Jiang; Gongxiang Chen; Yulong Bian; Hongqiu Luan; Li Huang; Chenglei Yang (IEEE J. Biomed. Health Informatics, 2024)

Are We in the Zone? Exploring the Features and Method of Detecting Simultaneous Flow Experiences Based on EEG Signals. - Baiqiao Zhang; Xiangxiang Li; Yunfan Zhou; Juan Liu 008; Chao Zhou 012; Weiying Liu; Yulong Bian (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2024)

A Unified Representation Model and View Mapping Algorithm for Path-Mapping-Based Redirection Gains in Redirected Walking. - Xiyu Bao; Yulong Bian; Shiqing Xin; Meng Qi; Chenglei Yang (CHI Extended Abstracts, 2025)

QCM: A Curvature Manipulation Method to Suppress Discomfort in Redirected Walking. - Xiyu Bao; Gaorong Lv; Yulong Bian; Wei Gai; Shiqing Xin; Hongqiu Luan; Xiaojuan Ma; Chenglei Yang (CHI, 2025)

Computing Flow Experience Based on Physiological Signals: A Systematic Literature Review. - Yichen Hong; Chao Zhou 012; Zelu Liu; Ni Zifeng; Juan Liu 008; Xiangxian Li; Chenglei Yang; Yulong Bian (CHI Extended Abstracts, 2025)

An Approach of Reducing Motion Sickness in Passive Virtual Driving through Multi-sensory Simulation of Wind Sensation. - Yuan Yue; Chao Zhou 012; Tangjun Qu; Baiqiao Zhang; Juan Liu 008; Junhao Wang; Tianren Luo; Yulong Bian (VR Workshops, 2025)

3D Ternary-Gaussian model: Modeling pointing uncertainty of 3D moving target selection in virtual reality. - Yawen Zheng; Jin Huang 009; Hao Zhang 120; Yulong Bian; Juan Liu 008; Chenglei Yang; Feng Tian 001; Xiangxu Meng (Int. J. Hum. Comput. Stud., 2025)

Enhancing Recognition of Stereotyped Movements in ASD Children Through Action Pattern Mining and Multi-Channel Fusion. - Baiqiao Zhang; Yanran Yuan; Wei Qin; Xiangxian Li; Weiying Liu; Wenxin Yao; Yulong Bian; Juan Liu 008 (IEEE J. Biomed. Health Informatics, 2025)

Change gently: an agent-based virtual interview training for college students with great shyness. - Wenxiu Geng; Chao Zhou 012; Yulong Bian (Virtual Real., 2025)

Examining the Validity of An Endoscopist-patient Co-participative Virtual Reality Method (EPC-VR) in Pain Relief during Colonoscopy. - Yulong Bian; Juan Liu 008; Yongjiu Lin; Weiying Liu; Yang Zhang 116; Tangjun Qu; Sheng Li 008; Zhaojie Pan; Wenming Liu; Wei Huang; Ying Shi (IEEE Trans. Vis. Comput. Graph., 2025)

Exploring a Gamified Personality Assessment Method through Interaction with Multi-Personality LLM Agents. - Baiqiao Zhang; Xiangxian Li; Chao Zhou 012; Xinyu Gai; Zhifeng Liao; Juan Liu 008; Xue Yang; Niqi Liu; Xiaojuan Ma; Yongjin Liu; Yulong Bian (CoRR, 2025)

MAGNeT: Multimodal Adaptive Gaussian Networks for Intent Inference in Moving Target Selection across Complex Scenarios. - Xiangxian Li; Yawen Zheng; Baiqiao Zhang; Yijia Ma; Xianhui Cao; Juan Liu 008; Yulong Bian; Jin Huang 009; Chenglei Yang (CoRR, 2025)

LLM-empowered Dynamic Prompt Routing for Vision-Language Models Tuning under Long-Tailed Distributions. - Yongju Jia; Jiarui Ma; Xiangxian Li; Baiqiao Zhang; Xianhui Cao; Juan Liu 008; Yulong Bian (CoRR, 2025)