Gameplay analysis through state projection. - Erik Andersen 001; Yun-En Liu; Ethan Apter; François Boucher-Genesse; Zoran Popovic (FDG, 2010)

Analyzing a Process of Collaborative Game Design Involving Online Tools. - Sandra B. Fan; Brian R. Johnson 001; Yun-En Liu; Tyler Robison; Rolfe R. Schmidt; Steven L. Tanimoto (VL/HCC, 2010)

Placing a value on aesthetics in online casual games. - Erik Andersen 001; Yun-En Liu; Rich Snider; Roy Szeto; Zoran Popovic (CHI, 2011)

On the harmfulness of secondary game objectives. - Erik Andersen 001; Yun-En Liu; Rich Snider; Roy Szeto; Seth Cooper; Zoran Popovic (FDG, 2011)

Feature-based projections for effective playtrace analysis. - Yun-En Liu; Erik Andersen 001; Rich Snider; Seth Cooper; Zoran Popovic (FDG, 2011)

Evaluating Competitive Game Balance with Restricted Play. - Alexander Jaffe; Alex Miller; Erik Andersen 001; Yun-En Liu; Anna R. Karlin; Zoran Popovic (AIIDE, 2012)

The impact of tutorials on games of varying complexity. - Erik Andersen 001; Eleanor O'Rourke; Yun-En Liu; Rich Snider; Jeff Lowdermilk; David Truong; Seth Cooper; Zoran Popovic (CHI, 2012)

Picard: a creative and social online flashcard learning game. - Kathleen Tuite; Timothy Pavlik; Sandra B. Fan; Tyler Robison; Alexander Jaffe; Yun-En Liu; Erik Andersen 001; Steven L. Tanimoto (FDG, 2012)

Predicting Player Moves in an Educational Game: A Hybrid Approach. - Yun-En Liu; Travis Mandel; Eric Butler; Erik Andersen 001; Eleanor O'Rourke; Emma Brunskill; Zoran Popovic (EDM, 2013)

The effects of age on player behavior in educational games. - Eleanor O'Rourke; Eric Butler; Yun-En Liu; Christy Ballweber; Zoran Popovic (FDG, 2013)

A mixed-initiative tool for designing level progressions in games. - Eric Butler; Adam M. Smith 001; Yun-En Liu; Zoran Popovic (UIST, 2013)

Offline policy evaluation across representations with applications to educational games. - Travis Mandel; Yun-En Liu; Sergey Levine; Emma Brunskill; Zoran Popovic (AAMAS, 2014)

Towards automatic experimentation of educational knowledge. - Yun-En Liu; Travis Mandel; Emma Brunskill; Zoran Popovic (CHI, 2014)

Learning Individual Behavior in an Educational Game: A Data-Driven Approach. - Seong Jae Lee; Yun-En Liu; Zoran Popovic (EDM, 2014)

Trading Off Scientific Knowledge and User Learning with Multi-Armed Bandits. - Yun-En Liu; Travis Mandel; Emma Brunskill; Zoran Popovic (EDM, 2014)

The Queue Method: Handling Delay, Heuristics, Prior Data, and Evaluation in Bandits. - Travis Mandel; Yun-En Liu; Emma Brunskill; Zoran Popovic (AAAI, 2015)

Large-Scale Educational Campaigns. - Yun-En Liu; Christy Ballweber; Eleanor O'Rourke; Eric Butler; Phonraphee Thummaphan; Zoran Popovic (ACM Trans. Comput. Hum. Interact., 2015)

Building Behavioral Experimentation Engines. - Yun-En Liu (2015)

Offline Evaluation of Online Reinforcement Learning Algorithms. - Travis Mandel; Yun-En Liu; Emma Brunskill; Zoran Popovic (AAAI, 2016)

Designing Engaging Games Using Bayesian Optimization. - Mohammad Khajah; Brett D. Roads; Robert V. Lindsey; Yun-En Liu; Michael C. Mozer (CHI, 2016)

Crowdsourcing Accurate and Creative Word Problems and Hints. - Yvonne Chen; Travis Mandel; Yun-En Liu; Zoran Popovic (HCOMP, 2016)

Efficient Bayesian Clustering for Reinforcement Learning. - Travis Mandel; Yun-En Liu; Emma Brunskill; Zoran Popovic (IJCAI, 2016)

Where to Add Actions in Human-in-the-Loop Reinforcement Learning. - Travis Mandel; Yun-En Liu; Emma Brunskill; Zoran Popovic (AAAI, 2017)

Trading off Rewards and Errors in Multi-Armed Bandits. - Akram Erraqabi; Alessandro Lazaric; Michal Valko; Emma Brunskill; Yun-En Liu (AISTATS, 2017)