Innovative User Interfaces for Wearable Computers in Real Augmented Environment. - Yun Zhou 003; Bertrand David 001; René Chalon (HCI (2), 2011)

PlayAllAround: Wearable One-hand Gesture Input and Scalable Projected Interfaces. - Yun Zhou 003; Bertrand David 001; René Chalon (Ergo'IHM, 2012)

MobilePaperAccess: Ubiquitous Paper-based Interfaces for Mobile Interactions. - Yun Zhou 003; Bertrand David 001; René Chalon (ANT/MobiWIS, 2012)

Context-based Innovative Mobile User Interfaces. - Yun Zhou 003 (2012)

A Context-Aware Middleware for Interaction Device Deployment in AmI. - Tao Xu 008; Huiliang Jin; Bertrand David 001; René Chalon; Yun Zhou 003 (HCI (25), 2013)

Where Is Mobile Projection Interaction Going? The Past, Present and Future of the Mobile Projected Interface. - Yun Zhou 003; Tao Xu 008; Bertrand David 001; René Chalon (HCI (3), 2014)

Innovative wearable interfaces: an exploratory analysis of paper-based interfaces with camera-glasses device unit. - Yun Zhou 003; Tao Xu 008; Bertrand David 001; René Chalon (Pers. Ubiquitous Comput., 2014)

iCare: An Interface Design Model for Remote Communicating and Monitoring of Children Care. - Tao Xu 008; Yun Zhou 003 (HCI (27), 2015)

Because we care: Privacy Dashboard on Firefox OS. - Marta Piekarska; Yun Zhou 003; Dominik Strohmeier; Alexander Raake (CoRR, 2015)

AtHoCare: An Intelligent Elder Care at Home System. - Tao Xu 008; Yun Zhou 003; Zhe Ma (HCI (15), 2016)

Access Control Is Not Enough: How Owner and Guest Set Limits to Protect Privacy When Sharing Smartphone. - Yun Zhou 003; Tao Xu 008; Alexander Raake; Yanping Cai (HCI (26), 2016)

A smart brain: an intelligent context inference engine for context-aware middleware. - Tao Xu 008; Yun Zhou 003; Bertrand David 001; René Chalon (Int. J. Sens. Networks, 2016)

Interaction on-the-go: a fine-grained exploration on wearable PROCAM interfaces and gestures in mobile situations. - Yun Zhou 003; Tao Xu 008; Bertrand David 001; René Chalon (Univers. Access Inf. Soc., 2016)

Control yourself: on user control of privacy settings using personalization and privacy panel on smartphones. - Yun Zhou 003; Marta Piekarska; Alexander Raake; Tao Xu 008; Xiaojun Wu 002; Bei Dong (ANT/SEIT, 2017)

Users' Perceived Control, Trust and Expectation on Privacy Settings of Smartphone. - Yun Zhou 003; Alexander Raake; Tao Xu 008; Xuyun Zhang (CSS, 2017)

Fall Detection Based on Skeleton Data. - Tao Xu 008; Yun Zhou 003 (HCI (28), 2017)

Monitoring Cognitive Workload in Online Videos Learning Through an EEG-Based Brain-Computer Interface. - Yun Zhou 003; Tao Xu 008; Yanping Cai; Xiaojun Wu 002; Bei Dong (HCI (25), 2017)

Fall prediction based on biomechanics equilibrium using Kinect. - Tao Xu 008; Yun Zhou 003 (Int. J. Distributed Sens. Networks, 2017)

Learning Emotions EEG-based Recognition and Brain Activity: A Survey Study on BCI for Intelligent Tutoring System. - Tao Xu 008; Yun Zhou 003; Zi Wang; Yixin Peng (ANT/SEIT, 2018)

Promoting Knowledge Construction: A Model for Using Virtual Reality Interaction to Enhance Learning. - Yun Zhou 003; Shangpeng Ji; Tao Xu 008; Zi Wang (ANT/SEIT, 2018)

Confusion State Induction and EEG-based Detection in Learning. - Yun Zhou 003; Tao Xu 008; Shiqian Li; Shaoqi Li (EMBC, 2018)

Analyzing Impact Factors for Smartphone Sharing Decisions Using Decision Tree. - Tao Xu 008; Yun Zhou 003; Alexander Raake; Xuyun Zhang (HCI (2), 2018)

Learning in Doing: A Model of Design and Assessment for Using New Interaction in Educational Game. - Yun Zhou 003; Tao Xu 008; Zhixin Zhu; Zi Wang (HCI (25), 2018)

Elders' fall detection based on biomechanical features using depth camera. - Tao Xu 008; Yun Zhou 003 (Int. J. Wavelets Multiresolution Inf. Process., 2018)

Guess or Not?: A Brain-Computer Interface Using EEG Signals for Revealing the Secret behind Scores. - Tao Xu 008; Yun Zhou 003; Yuhan Wang; Zichen Zhao; Shiqian Li (CHI Extended Abstracts, 2019)

User attitudes and behaviors toward personalized control of privacy settings on smartphones. - Yun Zhou 003; Lianyong Qi; Alexander Raake; Tao Xu 008; Marta Piekarska; Xuyun Zhang (Concurr. Comput. Pract. Exp., 2019)

Beyond engagement: an EEG-based methodology for assessing user's confusion in an educational game. - Yun Zhou 003; Tao Xu 008; Shaoqi Li; Ruifeng Shi (Univers. Access Inf. Soc., 2019)

Coordinative Hyper-heuristic Resource Scheduling in Mobile Cellular Networks. - Bei Dong; Yuping Su; Yun Zhou 003; Xiaojun Wu 002 (NCAA, 2020)

Decode Brain System: A Dynamic Adaptive Convolutional Quorum Voting Approach for Variable-Length EEG Data. - Tao Xu 008; Yun Zhou 003; Zekai Hou; Wenlan Zhang (Complex., 2020)

From Textbook to Teacher: an Adaptive Intelligent Tutoring System Based on BCI. - Tao Xu 008; Xu Wang 049; Jiabao Wang; Yun Zhou 003 (EMBC, 2021)

A Semi-automatic Feature Fusion Model for EEG-based Emotion Recognition. - Gaotian Zhang; Shiqian Li; Jiabao Wang; Yun Zhou 003; Tao Xu 008 (M2VIP, 2021)

Technical Supports and Emotional Design in Digital Picture Books for Children: A Review. - Jie Bai; Hui Zhang; Qian Chen; Xiulan Cheng; Yun Zhou 003 (ANT/EDI40, 2022)

Exploring Persona Characteristics in Learning: A Review Study of Pedagogical Agents. - Yayi Tao; Guangli Zhang; Di Zhang; Fang Wang; Yun Zhou 003; Tao Xu 008 (ANT/EDI40, 2022)

EyeBox: A Toolbox based on Python3 for Eye Movement Analysis. - Ling Zhang; Xiao Liu; Qian Chen; Yun Zhou 003; Tao Xu 008 (ANT/EDI40, 2022)

My English Teachers Are Not Human but I Like Them: Research on Virtual Teacher Self-study Learning System in K12. - Lixia Deng; Yun Zhou 003; Tianle Cheng; Xiao Liu; Tao Xu 008; Xu Wang 049 (HCI (28), 2022)

Visualized Cues for Enhancing Spatial Ability Training in Virtual Reality. - Qian Chen; Lixia Deng; Tao Xu 008; Yun Zhou 003 (VR Workshops, 2022)

Improving Language Learning by an Interact-to-Learn Desktop VR Application: A Case Study with Peinture. - Xiao Liu; Shuwei Zhang; Tao Xu 008; Yun Zhou 003 (VR Workshops, 2022)

DAGAM: A Domain Adversarial Graph Attention Model for Subject Independent EEG-Based Emotion Recognition. - Tao Xu 008; Wang Dang; Jiabao Wang; Yun Zhou 003 (CoRR, 2022)

The influences of a virtual instructor's voice and appearance on learning from video lectures. - Zhongling Pi; Lixia Deng; Xu Wang 049; Peirong Guo; Tao Xu 008; Yun Zhou 003 (J. Comput. Assist. Learn., 2022)

Improving Spatial Visualization and Mental Rotation Using FORSpatial Through Shapes and Letters in Virtual Environment. - Yun Zhou 003; Tao Xu 008; Han Yang; Shiqian Li (IEEE Trans. Learn. Technol., 2022)

Interactive Cues on Geometry Learning in a Virtual Reality Environment for K-12 Education. - Qian Chen; Ling Zhang; Bingyu Dong; Yun Zhou 003 (VR Workshops, 2023)

An Exploratory Study on Learning in 3D Multi-user Virtual Environments. - Ling Zhang; Yingmei Guo; Qiaodi Ma; Yun Zhou 003 (VR Workshops, 2023)

A discrete collaborative swarm optimizer for resource scheduling problem in mobile cellular networks. - Bei Dong; Yuping Su; Yun Zhou 003; Shi Cheng; Xiaojun Wu 002 (Neural Comput. Appl., 2023)

Mental imagery scaffolding: The effects of detail richness and text load on geography learning. - Yun Zhou 003; Fanqi Yi; Bingyu Dong; Guangli Zhang; Yi Zhang; Tao Xu 008 (Educ. Inf. Technol., 2024)

Maximizing effectiveness of AI-generated instructors through human-like behavior and dynamic visual cues in instructional videos: Evidence from an eye-tracking study. - Tao Xu 008; Qian Chen; Zhiwei Zhang; Bingyu Dong; Hui Zhang; Jie Bai; Yun Zhou 003 (Internet High. Educ., 2025)

Can AI-generated pedagogical agents (AIPA) replace human teacher in picture book videos? The effects of appearance and voice of AIPA on children's learning. - Jie Bai; Xiulan Cheng; Hui Zhang; Yihang Qin; Tao Xu 008; Yun Zhou 003 (Educ. Inf. Technol., 2025)