Heat diffusion based dynamic load balancing for distributed virtual environments. - Yunhua Deng; Rynson W. H. Lau (VRST, 2010)

On Delay Adjustment for Dynamic Load Balancing in Distributed Virtual Environments. - Yunhua Deng; Rynson W. H. Lau (IEEE Trans. Vis. Comput. Graph., 2012)

A Multi-server Approach for Large Scale Collaborative Game-Based Learning. - Yunhua Deng; Zhe Huang (ICWL, 2014)

Dynamic Resource Management in Cloud-based Distributed Virtual Environments. - Yunhua Deng; Siqi Shen; Zhe Huang 004; Alexandru Iosup; Rynson W. H. Lau (ACM Multimedia, 2014)

Dynamic load balancing in distributed virtual environments using heat diffusion. - Yunhua Deng; Rynson W. H. Lau (ACM Trans. Multim. Comput. Commun. Appl., 2014)

MASTER: Multi-platform Application Streaming Toolkits for Elastic Resources. - Yusen Li; Yunhua Deng; Ronald Seet; Xueyan Tang; Wentong Cai 001 (ACM Multimedia, 2015)

Server Allocation for Multiplayer Cloud Gaming. - Yunhua Deng; Yusen Li; Xueyan Tang; Wentong Cai 001 (ACM Multimedia, 2016)

Fairness-aware Update Schedules for Improving Consistency in Multi-server Distributed Virtual Environments. - Yusen Li; Yunhua Deng; Wentong Cai 001; Xueyan Tang (SimuTools, 2016)

On Server Provisioning for Cloud Gaming. - Yusen Li; Yunhua Deng; Xueyan Tang; Wentong Cai 001; Xiaoguang Liu 001; Gang Wang 001 (ACM Multimedia, 2017)

On matchmaking for multiplayer cloud gaming. - Yitong Guan; Yunhua Deng; Xueyan Tang (NetGames, 2017)

The Server Allocation Problem for Session-Based Multiplayer Cloud Gaming. - Yunhua Deng; Yusen Li; Ronald Seet; Xueyan Tang; Wentong Cai 001 (IEEE Trans. Multim., 2018)

Cost-Efficient Server Provisioning for Cloud Gaming. - Yusen Li; Yunhua Deng; Xueyan Tang; Wentong Cai 001; Xiaoguang Liu 001; Gang Wang 001 (ACM Trans. Multim. Comput. Commun. Appl., 2018)