Interactive Manga retargeting. - Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa (SIGGRAPH Posters, 2011)

Sketch2Manga: Sketch-based manga retrieval. - Yusuke Matsui; Kiyoharu Aizawa; Yushi Jing (ICIP, 2014)

Interactive segmentation for manga. - Yuji Aramaki; Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa (SIGGRAPH Posters, 2014)

Diffusion: change the ambience of a space with a small amount of ink. - Saemi Choi; Yusuke Matsui; Kiyoharu Aizawa (SIGGRAPH ASIA Posters, 2014)

IllustStyleMap: visualization of illustrations based on similarity of drawing style of authors. - Daiki Matsumoto; Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa; Takanori Katagiri (SIGGRAPH Posters, 2014)

Reference-based manga colorization by graph correspondence using quadratic programming. - Kazuhiro Sato; Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa (SIGGRAPH ASIA Technical Briefs, 2014)

Interactive segmentation for manga using lossless thinning and coarse labeling. - Yuji Aramaki; Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa (APSIPA, 2015)

Separation of Manga Line Drawings and Screentones. - Kota Ito; Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa (Eurographics (Short Papers), 2015)

PQTable: Fast Exact Asymmetric Distance Neighbor Search for Product Quantization Using Hash Tables. - Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa (ICCV, 2015)

Searching for nearest neighbors with a dense space partitioning. - Tuan Anh Nguyen 004; Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa (ICIP, 2015)

Challenge for Manga Processing: Sketch-based Manga Retrieval. - Yusuke Matsui (ACM Multimedia, 2015)

Selective K-means Tree Search. - Tuan Anh Nguyen 004; Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa (ACM Multimedia, 2015)

Illustration2Vec: a semantic vector representation of illustrations. - Masaki Saito; Yusuke Matsui (SIGGRAPH Asia Technical Briefs, 2015)

Sketch-based Manga Retrieval using Manga109 Dataset. - Yusuke Matsui; Kota Ito; Yuji Aramaki; Toshihiko Yamasaki; Kiyoharu Aizawa (CoRR, 2015)

Text detection in manga by combining connected-component-based and region-based classifications. - Yuji Aramaki; Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa (ICIP, 2016)

Manga109 dataset and creation of metadata. - Azuma Fujimoto; Toru Ogawa; Kazuyoshi Yamamoto; Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa (MANPU@ICPR, 2016)

Interactive region segmentation for manga. - Kota Ito; Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa (ICPR, 2016)

Sketch simplification by classifying strokes. - Toru Ogawa; Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa (ICPR, 2016)

D3M: detection of differential distributions of methylation levels. - Yusuke Matsui; Masahiro Mizuta; Satoshi Ito; Satoru Miyano; Teppei Shimamura (Bioinform., 2016)

Tumor Subclonal Progression Model for Cancer Hallmark Acquisition. - Yusuke Matsui; Satoru Miyano; Teppei Shimamura (CIBB, 2017)

GIMLET: Identifying Biological Modulators in Context-Specific Gene Regulation Using Local Energy Statistics. - Teppei Shimamura; Yusuke Matsui; Taisuke Kajino; Satoshi Ito; Takashi Takahashi; Satoru Miyano (CIBB, 2017)

Energy based fast event retrieval in video with temporal match kernel. - Junfu Pu; Yusuke Matsui; Fan Yang 038; Shin'ichi Satoh 001 (ICIP, 2017)

Deep Image Retrieval Applied on Kotenseki Ancient Japanese Literature. - Chairath Sirirattanapol; Yusuke Matsui; Shin'ichi Satoh 001; Kuninori Matsuda; Kazuaki Yamamoto (ISM, 2017)

Region-Based Image Retrieval Revisited. - Ryota Hinami; Yusuke Matsui; Shin'ichi Satoh 001 (ACM Multimedia, 2017)

PQk-means: Billion-scale Clustering for Product-quantized Codes. - Yusuke Matsui; Keisuke Ogaki; Toshihiko Yamasaki; Kiyoharu Aizawa (ACM Multimedia, 2017)

PQTable: Non-exhaustive Fast Search for Product-quantized Codes using Hash Tables. - Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa (CoRR, 2017)

Sketch-based manga retrieval using manga109 dataset. - Yusuke Matsui; Kota Ito; Yuji Aramaki; Azuma Fujimoto; Toru Ogawa; Toshihiko Yamasaki; Kiyoharu Aizawa (Multim. Tools Appl., 2017)

phyC: Clustering cancer evolutionary trees. - Yusuke Matsui; Atsushi Niida; Ryutaro Uchi; Koshi Mimori; Satoru Miyano; Teppei Shimamura (PLoS Comput. Biol., 2017)

DrawFromDrawings: 2D Drawing Assistance via Stroke Interpolation with a Sketch Database. - Yusuke Matsui; Takaaki Shiratori; Kiyoharu Aizawa (IEEE Trans. Vis. Comput. Graph., 2017)

Revisiting Column-Wise Vector Quantization for Memory-Efficient Matrix Multiplication. - Yusuke Matsui; Shin'ichi Satoh 001 (ICIP, 2018)

Reconfigurable Inverted Index. - Yusuke Matsui; Ryota Hinami; Shin'ichi Satoh 001 (ACM Multimedia, 2018)

Unsupervised Adversarial Learning of 3D Human Pose from 2D Joint Locations. - Yasunori Kudo; Keisuke Ogaki; Yusuke Matsui; Yuri Odagiri (CoRR, 2018)

Object Detection for Comics using Manga109 Annotations. - Toru Ogawa; Atsushi Otsubo; Rei Narita; Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa (CoRR, 2018)

PQTable: Nonexhaustive Fast Search for Product-Quantized Codes Using Hash Tables. - Yusuke Matsui; Toshihiko Yamasaki; Kiyoharu Aizawa (IEEE Trans. Multim., 2018)

Efficient Image Retrieval via Decoupling Diffusion into Online and Offline Processing. - Fan Yang 038; Ryota Hinami; Yusuke Matsui; Steven Ly; Shin'ichi Satoh 001 (AAAI, 2019)

Drive-Strength Selection for Synthesis of Leakage-Dominant Circuits. - A. K. M. Mahfuzul Islam; Shinichi Nishizawa; Yusuke Matsui; Yoshinobu Ichida (ISQED, 2019)

Evaluating Face Tracking for Political Analysis in Japanese News Over a Long Period of Time. - Haolin Ren; Fan Yang 038; Benjamin Renoust; Yusuke Matsui; Tetsuro Kobayashi; Shin'ichi Satoh 001 (WI (Companion), 2019)

A network of networks approach for modeling interconnected brain tissue-specific networks. - Hideko Kawakubo; Yusuke Matsui; Itaru Kushima; Norio Ozaki; Teppei Shimamura (Bioinform., 2019)

Effective and Efficient: Toward Open-world Instance Re-identification. - Zheng Wang 007; Wu Liu; Yusuke Matsui; Shin'ichi Satoh 001 (ACM Multimedia, 2020)

Building a Manga Dataset "Manga109" With Annotations for Multimedia Applications. - Kiyoharu Aizawa; Azuma Fujimoto; Atsushi Otsubo; Toru Ogawa; Yusuke Matsui; Koki Tsubota; Hikaru Ikuta (IEEE Multim., 2020)

Towards Fully Automated Manga Translation. - Ryota Hinami; Shonosuke Ishiwatari; Kazuhiko Yasuda; Yusuke Matsui (AAAI, 2021)

Cascading Feature Extraction for Fast Point Cloud Registration. - Yoichiro Hisadome; Yusuke Matsui (BMVC, 2021)

What if We Only Use Real Datasets for Scene Text Recognition? Toward Scene Text Recognition With Fewer Labels. - Jeonghun Baek; Yusuke Matsui; Kiyoharu Aizawa (CVPR, 2021)

Improving The Quality Of Illustrations: Transforming Amateur Illustrations To A Professional Standard. - Keita Awane; Koki Tsubota; Hikaru Ikuta; Yusuke Matsui; Kiyoharu Aizawa; Naohiro Yanase (ICIP, 2021)

Efficient Nearest Neighbor Search by Removing Anti-hub. - Kimihiro Tanaka; Yusuke Matsui; Shin'ichi Satoh 001 (ICMR, 2021)

A Route Guidance Method for Vehicles to Improve Driver's Experienced Delay Against Traffic Congestion. - Yusuke Matsui; Takuya Yoshihiro (MobiQuitous, 2021)

Comic Image Inpainting via Distance Transform. - Naoki Ono; Kiyoharu Aizawa; Yusuke Matsui (SIGGRAPH Asia Technical Communications, 2021)

COO: Comic Onomatopoeia Dataset for Recognizing Arbitrary or Truncated Texts. - Jeonghun Baek; Yusuke Matsui; Kiyoharu Aizawa (ECCV (28), 2022)

ARM 4-BIT PQ: SIMD-Based Acceleration for Approximate Nearest Neighbor Search on ARM. - Yusuke Matsui; Yoshiki Imaizumi; Naoya Miyamoto; Naoki Yoshifuji (ICASSP, 2022)

Translation of Illustration Artist Style Using Sailormoonredraw Data. - Keita Awane; Daichi Horita; Hikaru Ikuta; Yusuke Matsui; Kiyoharu Aizawa; Naohiro Yanase (ICIP, 2022)

Towards Content-Aware Pixel-Wise Comic Panel Segmentation. - Hikaru Ikuta; Runtian Yu; Yusuke Matsui; Kiyoharu Aizawa (ICPR Workshops (2), 2022)

RoDiCE: robust differential protein co-expression analysis for cancer complexome. - Yusuke Matsui; Yuichi Abe; Kohei Uno; Satoru Miyano (Bioinform., 2022)

Subset Retrieval Nearest Neighbor Machine Translation. - Hiroyuki Deguchi 002; Taro Watanabe; Yusuke Matsui; Masao Utiyama; Hideki Tanaka; Eiichiro Sumita (ACL (1), 2023)

Defense-Prefix for Preventing Typographic Attacks on CLIP. - Hiroki Azuma; Yusuke Matsui (ICCV (Workshops), 2023)

Relative NN-Descent: A Fast Index Construction for Graph-Based Approximate Nearest Neighbor Search. - Naoki Ono; Yusuke Matsui (ACM Multimedia, 2023)

Fast Partitioned Learned Bloom Filter. - Atsuki Sato; Yusuke Matsui (NeurIPS, 2023)

General and Practical Tuning Method for Off-the-Shelf Graph-Based Index: SISAP Indexing Challenge Report by Team UTokyo. - Yutaro Oguri; Yusuke Matsui (SISAP, 2023)

Adversarial Doodles: Interpretable and Human-drawable Attacks Provide Describable Insights. - Ryoya Nara; Yusuke Matsui (CoRR, 2023)

Types of anomalies in two-dimensional video-based gait analysis in uncontrolled environments. - Yuki Sugiyama; Kohei Uno; Yusuke Matsui (PLoS Comput. Biol., 2023)

Special Issue on Open-Domain Image Retrieval in the Wild. - Yu Liu; Yanming Guo; Yusuke Matsui (Int. J. Multim. Inf. Retr., 2023)

ZoDi: Zero-Shot Domain Adaptation with Diffusion-Based Image Transfer. - Hiroki Azuma; Yusuke Matsui; Atsuto Maki (ECCV Workshops (18), 2024)

Revisiting Relevance Feedback for CLIP-Based Interactive Image Retrieval. - Ryoya Nara; Yu-Chieh Lin 002; Yuji Nozawa; Youyang Ng; Goh Itoh; Osamu Torii; Yusuke Matsui (ECCV Workshops (17), 2024)

Cross-Lingual Learning in Multilingual Scene Text Recognition. - Jeonghun Baek; Yusuke Matsui; Kiyoharu Aizawa (ICASSP, 2024)

Manga109Dialog: A Large-Scale Dialogue Dataset for Comics Speaker Detection. - Yingxuan Li; Kiyoharu Aizawa; Yusuke Matsui (ICME, 2024)

Zero-Shot Character Identification and Speaker Prediction in Comics via Iterative Multimodal Fusion. - Yingxuan Li; Ryota Hinami; Kiyoharu Aizawa; Yusuke Matsui (ACM Multimedia, 2024)

Unbiased Scene Graph Generation Using Predicate Similarities. - Yusuke Matsui; Misaki Ohashi (IEEE Access, 2024)

Theoretical and Empirical Analysis of Adaptive Entry Point Selection for Graph-based Approximate Nearest Neighbor Search. - Yutaro Oguri; Yusuke Matsui (CoRR, 2024)

SVGEditBench: A Benchmark Dataset for Quantitative Assessment of LLM's SVG Editing Capabilities. - Kunato Nishina; Yusuke Matsui (CoRR, 2024)

PCF Learned Sort: a Learning Augmented Sort Algorithm with O(n log log n) Expected Complexity. - Atsuki Sato; Yusuke Matsui (CoRR, 2024)

High-Frequency Anti-DreamBooth: Robust Defense against Personalized Image Synthesis. - Takuto Onikubo; Yusuke Matsui (CoRR, 2024)

Broadcast Product: Shape-aligned Element-wise Multiplication and Beyond. - Yusuke Matsui; Tatsuya Yokota (CoRR, 2024)

Fast Construction of Partitioned Learned Bloom Filter with Theoretical Guarantees. - Atsuki Sato; Yusuke Matsui (CoRR, 2024)

FlexFlood: Efficiently Updatable Learned Multi-dimensional Index. - Fuma Hidaka; Yusuke Matsui (CoRR, 2024)

A Flow-Based Centralized Route Guidance System for Traffic Congestion Mitigation. - Yusuke Matsui; Takuya Yoshihiro (IEEE Trans. Intell. Transp. Syst., 2024)

LotusFilter: Fast Diverse Nearest Neighbor Search via a Learned Cutoff Table. - Yusuke Matsui (CVPR, 2025)

BreathTune Karaoke: A Karaoke System with Displaying the Remaining Amount of Exhaled Air Using Stretch Sensors. - Ayumi Ohnishi; Yusuke Matsui; Tsutomu Terada; Masahiko Tsukamoto (PerCom Workshops, 2025)

Cascaded Learned Bloom Filter for Optimal Model-Filter Size Balance and Fast Rejection. - Atsuki Sato; Yusuke Matsui (CoRR, 2025)

SVGEditBench V2: A Benchmark for Instruction-based SVG Editing. - Kunato Nishina; Yusuke Matsui (CoRR, 2025)