Character motion control interface with hand manipulation inspired by puppet mechanism. - Masaki Oshita; Yuta Senju; Syun Morishige (VRCAI, 2013)

Generating hand motion from body motion using key hand poses. - Masaki Oshita; Yuta Senju (MIG, 2014)

Character motion control by hands and principal component analysis. - Masaki Oshita; Hayato Oshima; Yuta Senju; Syun Morishige (VRCAI, 2014)

Character motion synthesis by principal component analysis and motion control interface by hands. - Masaki Oshita; Hayato Oshima; Yuta Senju; Syun Morishige (Comput. Animat. Virtual Worlds, 2016)

Generating hand motion from body motion based on hand pose estimation. - Masaki Oshita; Yuta Senju (Comput. Animat. Virtual Worlds, 2018)