Cognitive Approach of Two Technology Based Learning Environments of Modelisation and Simulation Intend to a Scientific Education. - Zacharoula Smyrnaiou; Annick Weil-Barais (ICALT, 2003)

Exploring rules and underlying concepts while engaged with collaborative full-body games. - Chronis Kynigos; Zacharoula Smyrnaiou; Maria Roussou (IDC, 2010)

The Metafora Platform Tools and Learning to Learn Science Together. - Zacharoula Smyrnaiou; R. Evripidou (CSEDU (1), 2012)

Dialogical Interactions concerning the Scientific Content using the Planning Tool, the Argumentation Tool and Face to Face Communication. - Zacharoula Smyrnaiou; E. Varypati; E. Tsouma (CSEDU (1), 2012)

An Adaptable Innovation Competence Framework - The Play4Guidance Framework and its Application. - Jan M. Pawlowski; Thomas de Fries; Zacharoula Smyrnaiou (MKWI, 2018)

Digital History and History Teaching in the Digital Age. - Maria Papadopoulou 001; Zacharoula Smyrnaiou (CoRR, 2021)

Cyberphysical Systems in K-12 Education. - Theodoros Komninos; Michael Paraskevas; Zacharoula Smyrnaiou; Dimitrios Serpanos (Computer, 2022)

The role of integration of AI in Science Learning in Special Education Needs: AI for student populations on the autism spectrum. - Konstantina Kotsari; Zacharoula Smyrnaiou (DSAI, 2024)