Battlefield visualization on the responsive workbench. - Jim Durbin; J. Edward Swan II; Brad Colbert; John Crowe; Rob King; Tony King; Christopher Scannell; Zachary Wartell; Terry Welsh (IEEE Visualization, 1998)

Balancing Fusion, Image Depth and Distortion in Stereoscopic Head-Tracked Displays. - Zachary Wartell; Larry F. Hodges; William Ribarsky (SIGGRAPH, 1999)

Efficient Ray Intersection for Visualization and Navigation of Global Terrain using Spheroidal Height-Augmented Quadtrees. - Zachary Wartell; William Ribarsky; Larry F. Hodges (VisSym, 1999)

Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment. - Zachary Wartell; William Ribarsky; Larry F. Hodges (VR, 1999)

The Perceptive Workbench: Toward Spontaneous and Natural Interaction in Semi-immersive Virtual Environments. - Bastian Leibe; Thad Starner; William Ribarsky; Zachary Wartell; David M. Krum; Brad Singletary; Larry F. Hodges (VR, 2000)

Toward Spontaneous Interaction with the Perceptive Workbench. - Bastian Leibe; Thad Starner; William Ribarsky; Zachary Wartell; David M. Krum; Justin Weeks; Brad Singletary; Larry F. Hodges (IEEE Computer Graphics and Applications, 2000)

Characterizing Image Fusion Techniques in Stereoscopic HTDs. - Zachary Wartell; Larry F. Hodges; William Ribarsky (Graphics Interface, 2001)

A Geometric Comparison of Algorithms for Fusion Control in Stereoscopic HTDs. - Zachary Wartell; Larry F. Hodges; William Ribarsky (IEEE Trans. Vis. Comput. Graph., 2002)

Rendering Vector Data over Global, Multiresolution 3D Terrain. - Zachary Wartell; Eunjung Kang; Tony Wasilewski; William Ribarsky; Nickolas Faust (VisSym, 2003)

Navigation and Interaction in a Multi-Scale Stereoscopic Environment. - Ernst Houtgast; Onno Pfeiffer; Zachary Wartell; William Ribarsky; Frits H. Post (VR, 2005)

Hierarchical simplification of city models to maintain urban legibility. - Remco Chang; Thomas Butkiewicz; Caroline Ziemkiewicz; Zachary Wartell; Nancy S. Pollard; William Ribarsky (SIGGRAPH Sketches, 2006)

Two Handed Selection Techniques for Volumetric Data. - Amy Catherine Ulinski; Catherine A. Zanbaka; Zachary Wartell; Paula Goolkasian; Larry F. Hodges (3DUI, 2007)

Analyzing sampled terrain volumetrically with regard to error and geologic variation. - Thomas Butkiewicz; Remco Chang; Zachary Wartell; William Ribarsky (Visualization and Data Analysis, 2007)

Bimanual task division preferences for volume selection. - Amy Catherine Ulinski; Zachary Wartell; Larry F. Hodges (VRST, 2007)

Legible Simplification of Textured Urban Models. - Remco Chang; Thomas Butkiewicz; Caroline Ziemkiewicz; Zachary Wartell; Nancy S. Pollard; William Ribarsky (IEEE Computer Graphics and Applications, 2008)

Visual Analysis and Semantic Exploration of Urban LIDAR Change Detection. - Thomas Butkiewicz; Remco Chang; Zachary Wartell; William Ribarsky (Comput. Graph. Forum, 2008)

Multi-Focused Geospatial Analysis Using Probes. - Thomas Butkiewicz; Wenwen Dou; Zachary Wartell; William Ribarsky; Remco Chang (IEEE Trans. Vis. Comput. Graph., 2008)

Selection performance based on classes of bimanual actions. - Amy Catherine Ulinski; Zachary Wartell; Paula Goolkasian; Evan A. Suma; Larry F. Hodges (3DUI, 2009)

Interaction Volume Management in a Multi-scale Virtual Environment. - Zachary Wartell; Ernst Houtgast; Onno Pfeiffer; Christopher D. Shaw; William Ribarsky; Frits H. Post (Advances in Information and Intelligent Systems, 2009)

Exploiting change blindness to expand walkable space in a virtual environment. - Evan A. Suma; Seth Clark; Samantha L. Finkelstein; Zachary Wartell (VR, 2010)

Alleviating the Modifiable Areal Unit Problem within Probe-Based Geospatial Analyses. - Thomas Butkiewicz; Ross K. Meentemeyer; Douglas A. Shoemaker; Remco Chang; Zachary Wartell; William Ribarsky (Comput. Graph. Forum, 2010)

Leveraging change blindness for redirection in virtual environments. - Evan A. Suma; Seth Clark; David M. Krum; Samantha L. Finkelstein; Mark T. Bolas; Zachary Wartell (VR, 2011)

Astrojumper: Motivating Exercise with an Immersive Virtual Reality Exergame. - Samantha L. Finkelstein; Andrea Nickel; Zachary Lipps; Tiffany Barnes; Zachary Wartell; Evan A. Suma (Presence Teleoperators Virtual Environ., 2011)

Event Structuring as a General Approach to Building Knowledge in Time-Based Collections. - William Ribarsky; Zachary Wartell; Wenwen Dou (Expanding the Frontiers of Visual Analytics and Visualization, 2012)

The Whole Story: Building the Complete History of a Place. - William Ribarsky; Eric Sauda; Zachary Wartell; Jeffery Balmer (HICSS, 2012)

Evaluating depth perception of volumetric data in semi-immersive VR. - Isaac Cho; Wenwen Dou; Zachary Wartell; William Ribarsky; Xiaoyu Wang 001 (VR, 2012)

Evaluating dynamic-adjustment of stereo view parameters in a multi-scale virtual environment. - Isaac Cho; Jialei Li; Zachary Wartell (3DUI, 2014)

Stereo and motion cues effect on depth perception of volumetric data. - Isaac Cho; Zachary Wartell; Wenwen Dou; Xiaoyu Wang 001; William Ribarsky (SD&A, 2014)

Balancing physical and cognitive challenge: A study of players' psychological responses to exergame play. - Andrea Nickel; Jamie Payton; Tiffany Barnes; Erik Wikstrom; Maybellin Burgos; Zachary Wartell; Mykel Pendergrass; Nate Blanchard; Brian Thomas (FDG, 2014)

Riding the plane: bimanual, desktop 3D manipulation. - Jinbo Feng; Zachary Wartell (UIST (Adjunct Volume), 2014)

HyFinBall: a two-handed, hybrid 2D/3D desktop VR interface for multi-dimensional visualization. - Isaac Cho; Xiaoyu Wang 001; Zachary Wartell (Visualization and Data Analysis, 2014)

Evaluation of a bimanual simultaneous 7DOF interaction technique in virtual environments. - Isaac Cho; Zachary Wartell (3DUI, 2015)

Evaluation of 3D virtual cursor offset techniques for navigation tasks in a multi-display virtual environment. - Jialei Li; Isaac Cho; Zachary Wartell (3DUI, 2015)

Comparison of Device-Based, One and Two-Handed 7DOF Manipulation Techniques. - Jinbo Feng; Isaac Cho; Zachary Wartell (SUI, 2015)

General Chair Message. - Sabarish V. Babu; Sabine Coquillart; Larry F. Hodges; Zachary Wartell (VR, 2016)

Evaluation of Cursor Offset on 3D Selection in VR. - Jialei Li; Isaac Cho; Zachary Wartell (SUI, 2018)

Multi-Scale 7DOF View Adjustment. - Isaac Cho; Jialei Li; Zachary Wartell (IEEE Trans. Vis. Comput. Graph., 2018)

Impact of Background, Foreground, and Manipulated Object Rendering on Egocentric Depth Perception in Virtual and Augmented Indoor Environments. - Matthew Mcquaigue; Kalpathi R. Subramanian; Paula Goolkasian; Zachary Wartell (IEEE Trans. Vis. Comput. Graph., 2025)