Planetary marching cubes for STEM sandbox game-based learning: Enhancing student interest and performance with simulation realism planet simulating sandbox. - Zackary P. T. Sin; Peter H. F. Ng; Simon C. K. Shiu; Fu-Lai Chung (EDUCON, 2017)

Planetary Marching Cubes: A Marching Cubes Algorithm for Spherical Space. - Zackary P. T. Sin; Peter H. F. Ng (ICVIP, 2018)

Multi-level Motion-Informed Approach for Video Generation with Key Frames. - Zackary P. T. Sin; Peter H. F. Ng; Simon C. K. Shiu; Fu-Lai Chung; Hong Va Leong (CGI, 2019)

Transferring Object Layouts from Virtual to Physical Rooms: Towards Adapting a Virtual Scene to a Physical Scene for VR. - Zackary P. T. Sin; Peter H. F. Ng; Simon C. K. Shiu; Fu-Lai Chung; Hong Va Leong (CGI, 2019)

2D character animating networks: bringing static characters to move via motion transfer. - Zackary P. T. Sin; Peter H. F. Ng; Simon C. K. Shiu; Fu-Lai Chung; Hong Va Leong (SAC, 2019)

Towards Neural Ar: Unsupervised Object Segmentation with 3d Scanned Model Through Relative. - Zackary P. T. Sin; Peter H. F. Ng; Hong Va Leong (ICME Workshops, 2020)

Improving Chinese Reading Comprehensions of Dyslexic Children via VR Reading - A Step Towards Tackling Dyslexia with Top-Down Teaching. - Billy C. Y. Fu; Zackary P. T. Sin; Peter H. F. Ng; Alice Cheng-Lai (ISVC (1), 2020)

Stuffed Toy as an Appealing Tangible Interface for Children. - Zackary P. T. Sin; Peter H. F. Ng; Hong Va Leong (ISM, 2021)

Neural Proxy: Empowering Neural Volume Rendering for Animation. - Zackary P. T. Sin; Peter H. F. Ng; Hong Va Leong (PG (Short Papers, Posters, and Work-in-Progress Papers), 2021)

KCUBE: A Knowledge Graph University Curriculum Framework for Student Advising and Career Planning. - Qing Li 001; George Baciu; Jiannong Cao 001; Xiao Huang 001; Richard Chen Li; Peter H. F. Ng; Junnan Dong; Qinggang Zhang; Zackary P. T. Sin; Yaowei Wang 001 (ICBL, 2022)

Towards a Metaverse of Knowledge - A Constructivist Proposition on Immersive Learning and Visual Literacy. - Zackary P. T. Sin; Isaac Dan Zhao; Astin C. H. Wu; Richard Chen Li; Peter H. F. Ng; Xiao Huang 001; George Baciu; Jiannong Cao 001; Qing Li 001 (ICWL, 2022)

Curvable Image Markers: Toward Trackable Markers for Every Surface. - Zackary P. T. Sin; Peter H. F. Ng; Hong Va Leong (MoMM, 2022)

Tracking Stuffed Toy for Naturally Mapped Interactive Play via a Soft-Pose Estimator. - Zackary P. T. Sin; Peter Q. Chen; Peter H. F. Ng; Hong Va Leong (Proc. ACM Hum. Comput. Interact., 2022)

From Classroom to Metaverse: A Study on Gamified Constructivist Teaching in Higher Education. - Peter H. F. Ng; Peter Q. Chen; Zackary P. T. Sin; Ye Jia; Richard Chen Li; George Baciu; Jiannong Cao 001; Qing Li 001 (ICWL, 2023)

NeRFahedron: A Primitive for Animatable Neural Rendering with Interactive Speed. - Zackary P. T. Sin; Peter H. F. Ng; Hong Va Leong (Proc. ACM Comput. Graph. Interact. Tech., 2023)

Toward an Edu-Metaverse of Knowledge: Immersive Exploration of University Courses. - Zackary P. T. Sin; Ye Jia; Astin C. H. Wu; Isaac Dan Zhao; Richard Chen Li; Peter H. F. Ng; Xiao Huang 001; George Baciu; Jiannong Cao 001; Qing Li 001 (IEEE Trans. Learn. Technol., 2023)

NivTA: Towards a Naturally Interactable Edu-Metaverse Teaching Assistant for CAVE. - Ye Jia; Zackary P. T. Sin; Xiangzhi Eric Wang; Chen Li 023; Peter H. F. Ng; Xiao Huang 001; Junnan Dong; Yaowei Wang 001; George Baciu; Jiannong Cao 001; Qing Li 001 (MetaCom, 2024)

illumotion: An Optical-illusion-based VR Locomotion Technique for Long-Distance 3D Movement. - Zackary P. T. Sin; Ye Jia; Richard Chen Li; Hong Va Leong; Qing Li 001; Peter H. F. Ng (VR, 2024)

3D Gaussian Model for Animation and Texturing. - Xiangzhi Eric Wang; Zackary P. T. Sin (CoRR, 2024)

Knowledge-Graph-Driven Mind Mapping for Immersive Collaborative Learning: A Pilot Study in Edu-Metaverse. - Ye Jia; Xiangzhi Eric Wang; Zackary P. T. Sin; Chen Li 023; Peter H. F. Ng; Xiao Huang 001; George Baciu; Jiannong Cao 001; Qing Li 001 (IEEE Trans. Learn. Technol., 2024)

Traceable teleportation: Improving spatial learning in virtual locomotion. - Ye Jia; Zackary P. T. Sin; Chen Li 023; Peter H. F. Ng; Xiao Huang 001; George Baciu; Jiannong Cao 001; Qing Li 001 (Int. J. Hum. Comput. Stud., 2025)

Can You Move These Over There? An LLM-based VR Mover for Supporting Object Manipulation. - Xiangzhi Eric Wang; Zackary P. T. Sin; Ye Jia; Daniel Archer 001; Wynonna H. Y. Fong; Qing Li 001; Chen Li 023 (CoRR, 2025)