Real-time depth-of-field rendering using single-layer composition. - Xiaoxin Fang; Bin Sheng 001; Wen Wu 001; Zengzhi Fan; Lizhuang Ma (Comput. Animat. Virtual Worlds, 2014)

Simulation and rendering for millions of grass blades. - Zengzhi Fan; Hongwei Li; Karl Hillesland; Bin Sheng (I3D, 2015)