Behavioural design of gamification elements and exploration of player types in youth basketball training. - Zeping Feng; Newman Lau; Mengxiao Zhu 003; Mengru Liu; Rehe Refati; Xiao Huang 001; Kun-Pyo Lee (Smart Learn. Environ., 2023)

Optimizing Youth Basketball Training Through the Novel and Entertaining Approach of Self-Perception Evaluation Channel. - Mengru Liu; Anthony Kong; Newman Lau; Rehe Refati; Zeping Feng; Xi Liu; Kun-Pyo Lee (icSPORTS, 2024)

Advancing VR edutainment design in blended learning: Learners' views from wine classroom. - Anthony Kong; Zeping Feng (Comput. Educ. X Real., 2024)