Robotics-driven printing of curved 3D structures for manufacturing cardiac therapeutic devices. - Zeyu Wang 003; James K. Min; Guanglei Xiong (ROBIO, 2015)

Panorama to cube: a content-aware representation method. - Zeyu Wang 003; Xiaohan Jin; Fei Xue; Xin He; Renju Li; Hongbin Zha (SIGGRAPH Asia Technical Briefs, 2015)

Digital Longmen Project: A Free Walking VR System with Image-Based Restoration. - Zeyu Wang 003; Xiaohan Jin; Dian Shao; Renju Li; Hongbin Zha; Katsushi Ikeuchi (ACCV Workshops (2), 2016)

Perceptual enhancement for stereoscopic videos based on horopter consistency. - Zeyu Wang 003; Xiaohan Jin; Fei Xue; Renju Li; Hongbin Zha; Katsushi Ikeuchi (VRST, 2016)

Material Design in Augmented Reality with In-Situ Visual Feedback. - Weiqi Shi; Zeyu Wang 003; T. Metin Sezgin; Julie Dorsey; Holly E. Rushmeier (EGSR (EI&I), 2017)

An Introductory Video Generator for Disseminating Cultural Heritage Projects. - Zeyu Wang 003; Kiraz Akoglu; Holly E. Rushmeier (GCH, 2017)

AniCode: Authoring Coded Artifacts for Network-Free Personalized Animations. - Zeyu Wang 003; Shiyu Qiu; Qingyang Chen; Alexander Ringlein; Julie Dorsey; Holly E. Rushmeier (CoRR, 2018)

CHER-Ob: A Tool for Shared Analysis and Video Dissemination. - Zeyu Wang 003; Weiqi Shi; Kiraz Akoglu; Eleni Kotoula; Ying Yang 003; Holly E. Rushmeier (ACM Journal on Computing and Cultural Heritage, 2018)

AniCode: authoring coded artifacts for network-free personalized animations. - Zeyu Wang 003; Shiyu Qiu; Qingyang Chen; Natallia Trayan; Alexander Ringlein; Julie Dorsey; Holly E. Rushmeier (Vis. Comput., 2019)

DistanciAR: Authoring Site-Specific Augmented Reality Experiences for Remote Environments. - Zeyu Wang 003; Cuong Nguyen 003; Paul Asente; Julie Dorsey (CHI, 2021)

A Low-Dimensional Perceptual Space for Intuitive BRDF Editing. - Weiqi Shi; Zeyu Wang 003; Cyril Soler; Holly E. Rushmeier (EGSR (DL), 2021)

Reconstructing Dura-Europos From Sparse Photo Collections Using Deep Contour Extraction. - Yifei Shen; Zeyu Wang 003; Qinying Sun; Anne Chen; Holly E. Rushmeier (GCH, 2021)

The Role of Subsurface Scattering in Glossiness Perception. - Davit Gigilashvili; Weiqi Shi; Zeyu Wang 003; Marius Pedersen; Jon Yngve Hardeberg; Holly E. Rushmeier (ACM Trans. Appl. Percept., 2021)

Tracing versus freehand for evaluating computer-generated drawings. - Zeyu Wang 003; Sherry Qiu; Nicole Feng; Holly E. Rushmeier; Leonard McMillan; Julie Dorsey (ACM Trans. Graph., 2021)

Learning a Style Space for Interactive Line Drawing Synthesis from Animated 3D Models. - Zeyu Wang 003; Tuanfeng Y. Wang; Julie Dorsey (PG (Short Papers, Posters, and Work-in-Progress Papers), 2022)

Point Cloud Capture and Editing for AR Environmental Design. - Zeyu Wang 003; Cuong Nguyen 003; Paul Asente; Julie Dorsey (UIST (Adjunct Volume), 2022)

Envisioning A Hyper-Learning System in the Age of Metaverse. - Anqi Wang 003; Ze Gao; Zeyu Wang 003; Pan Hui 001; Tristan Braud (VRCAI, 2022)

PointShopAR: Supporting Environmental Design Prototyping Using Point Cloud in Augmented Reality. - Zeyu Wang 003; Cuong Nguyen 003; Paul Asente; Julie Dorsey (CHI, 2023)

Is Drawing Order Important? - Sherry Qiu; Zeyu Wang 003; Leonard McMillan; Holly E. Rushmeier; Julie Dorsey (Eurographics (Short Papers), 2023)

From Expanded Cinema to Extended Reality: How AI Can Expand and Extend Cinematic Experiences. - Junrong Song; Bingyuan Wang; Zeyu Wang 003; David Kei-Man Yip (VINCI, 2023)

Simonstown: An AI-facilitated Interactive Story of Love, Life, and Pandemic. - Bingyuan Wang; Pinxi Zhu; Hao Li; David Kei-Man Yip; Zeyu Wang 003 (VINCI, 2023)

Naturality: A Natural Reflection of Chinese Calligraphy. - Bingyuan Wang; Kang Zhang 001; Zeyu Wang 003 (VINCI, 2023)

OdorV-Art: An Initial Exploration of An Olfactory Intervention for Appreciating Style Information of Artworks in Virtual Museum. - Shumeng Zhang; Ziyan Wang; You Zhou; Hao Cui; Shihan Fu; Zeyu Wang 003; Mingming Fan 001 (VINCI, 2023)

MagicScroll: Nontypical Aspect-Ratio Image Generation for Visual Storytelling via Multi-Layered Semantic-Aware Denoising. - Bingyuan Wang; Hengyu Meng; Zeyu Cai; Lanjiong Li; Yue Ma; Qifeng Chen; Zeyu Wang 003 (CoRR, 2023)

Introducing Massive Open Metaverse Course and Its Enabling Technology. - Kang Zhang 001; Zhijing Shao; Yun Lu; Ying Yu; Wei Sun; Zeyu Wang 003 (IEEE Trans. Learn. Technol., 2023)

Get Your Hands Dirty? A Comparative Study of Tool Usage and Perceptual Engagement in Physical and Digital Sculpting. - Xinyu Ma; Zhe Yan; Hengyu Meng; Zhihao Cao; Yanan Jin; Zeyu Wang 003 (Creativity & Cognition, 2024)

Neural Canvas: Supporting Scenic Design Prototyping by Integrating 3D Sketching and Generative AI. - Yulin Shen 001; Yifei Shen; Jiawen Cheng; Chutian Jiang; Mingming Fan 001; Zeyu Wang 003 (CHI, 2024)

Toward Making Virtual Reality (VR) More Inclusive for Older Adults: Investigating Aging Effect on Target Selection and Manipulation Tasks in VR. - Zhiqing Wu; Duotun Wang; Shumeng Zhang; Yuru Huang; Zeyu Wang 003; Mingming Fan 001 (CHI, 2024)

SplattingAvatar: Realistic Real-Time Human Avatars With Mesh-Embedded Gaussian Splatting. - Zhijing Shao; Zhaolong Wang; Zhuang Li; Duotun Wang; Xiangru Lin; Yu Zhang 166; Mingming Fan 001; Zeyu Wang 003 (CVPR, 2024)

An Inverse Procedural Modeling Pipeline for Stylized Brush Stroke Rendering. - Hao Li; Zhongyue Guan; Zeyu Wang 003 (Eurographics (Short Papers), 2024)

LaSe-E2V: Towards Language-guided Semantic-aware Event-to-Video Reconstruction. - Kanghao Chen; Hangyu Li; Jiazhou Zhou; Zeyu Wang 003; Lin Wang 025 (NeurIPS, 2024)

Ciallo: GPU-Accelerated Rendering of Vector Brush Strokes. - Shen Ciao; Zhongyue Guan; Qianxi Liu; Li-Yi Wei; Zeyu Wang 003 (SIGGRAPH (Conference Paper Track), 2024)

AniCraft: Crafting Everyday Objects as Physical Proxies for Prototyping 3D Character Animation in Mixed Reality. - Boyu Li; Linping Yuan; Zhe Yan; Qianxi Liu; Yulin Shen 001; Zeyu Wang 003 (UIST, 2024)

Documenting Dunhuang Dance Using Motion Capture Technology. - Zeyu Wang 003; Chengan He; Zhe Yan; Jiashun Wang; Yingke Wang; Junhua Liu; Angela Shen; Mengying Zeng; Holly E. Rushmeier; Huazhe Xu; Borou Yu; Chenchen Lu; et al. (GCH, 2024)

HeadEvolver: Text to Head Avatars via Locally Learnable Mesh Deformation. - Duotun Wang; Hengyu Meng; Zeyu Cai; Zhijing Shao; Qianxi Liu; Lin Wang 025; Mingming Fan 001; Ying Shan; Xiaohang Zhan; Zeyu Wang 003 (CoRR, 2024)

DEGAS: Detailed Expressions on Full-Body Gaussian Avatars. - Zhijing Shao; Duotun Wang; Qing-Yao Tian; Yao-Dong Yang; Hengyu Meng; Zeyu Cai; Bo Dong; Yu Zhang 166; Kang Zhang 001; Zeyu Wang 003 (3DV, 2025)

HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh Deformation. - Duotun Wang; Hengyu Meng; Zeyu Cai; Zhijing Shao; Qianxi Liu; Lin Wang 025; Mingming Fan 001; Xiaohang Zhan; Zeyu Wang 003 (3DV, 2025)

DiT4Edit: Diffusion Transformer for Image Editing. - Kunyu Feng; Yue Ma; Bingyuan Wang; Chenyang Qi; Haozhe Chen; Qifeng Chen; Zeyu Wang 003 (AAAI, 2025)

GaussianShopVR: Facilitating Immersive 3D Authoring Using Gaussian Splatting in VR. - Yulin Shen 001; Boyu Li; Jiayang Huang; Zeyu Wang 003 (VR Workshops, 2025)

MagicScroll: Enhancing Immersive Storytelling with Controllable Scroll Image Generation. - Bingyuan Wang; Hengyu Meng; Rui Cao; Zeyu Cai; Lanjiong Li; Yue Ma; Qifeng Chen; Zeyu Wang 003 (VR, 2025)

EmotionLens: Interactive visual exploration of the circumplex emotion space in literary works via affective word clouds. - Bingyuan Wang; Qing Shi; Xiaohan Wang; You Zhou; Wei Zeng 004; Zeyu Wang 003 (Vis. Informatics, 2025)

Text2VDM: Text to Vector Displacement Maps for Expressive and Interactive 3D Sculpting. - Hengyu Meng; Duotun Wang; Zhijing Shao; Ligang Liu; Zeyu Wang 003 (CoRR, 2025)

FocalSelect: Improving Occluded Objects Acquisition with Heuristic Selection and Disambiguation in Virtual Reality. - Duotun Wang; Linjie Qiu; Boyu Li; Qianxi Liu; Xiaoying Wei; Jianhao Chen; Zeyu Wang 003; Mingming Fan 001 (IEEE Trans. Vis. Comput. Graph., 2025)

AssetDropper: Asset Extraction via Diffusion Models with Reward-Driven Optimization. - Lanjiong Li; Guanhua Zhao; Lingting Zhu; Zeyu Cai; Lequan Yu; Jian Zhang; Zeyu Wang 003 (CoRR, 2025)

MagicAnime: A Hierarchically Annotated, Multimodal and Multitasking Dataset with Benchmarks for Cartoon Animation Generation. - Shuolin Xu; Bingyuan Wang; Zeyu Cai; Fangteng Fu; Yue Ma; Tongyi Lee; Hongchuan Yu; Zeyu Wang 003 (CoRR, 2025)

Becoming Space: Exploring Agential Materiality through AI-Generated Metamorphosis in Artistic Practice. - Xinyu Ma; Hengyu Meng; Ziwei Wu; Zeyu Wang 003; Clea T. von Chamier-Waite (Proc. ACM Comput. Graph. Interact. Tech., 2025)

ExFMan: Rendering 3D Dynamic Humans With Hybrid Monocular Blurry Frames and Events. - Kanghao Chen; Zeyu Wang 003; Lin Wang 025 (IEEE Robotics Autom. Lett., 2025)

Diffusion-Based Visual Art Creation: A Survey and New Perspectives. - Bingyuan Wang; Qifeng Chen; Zeyu Wang 003 (ACM Comput. Surv., 2025)