An Approach of Indoor Exercise: Kinect-Based Video Game for Elderly People. - Zhe Liu 043; Chen Liao; Pilsung Choe (HCI (19), 2014)

Leap-Motion Based Online Interactive System for Hand Rehabilitation. - Zhe Liu 043; Yingzhi Zhang; Pei-Luen Patrick Rau; Pilsung Choe; Tauseef Gulrez (HCI (13), 2015)

VITA: Towards Supporting Volunteer Interactions with Long-Term Care Residents with Dementia. - Pin Sym Foong; Shengdong Zhao 001; Kelsey Carlson; Zhe Liu 043 (CHI, 2017)

Applying the Cumulative Fatigue Model to Interaction on Large, Multi-Touch Displays. - Zhe Liu 043; Daniel Vogel 001; James R. Wallace (PerDis, 2018)

Leveraging Smartwatch and Earbuds Gesture Capture to Support Wearable Interaction. - Hanaë Rateau; Edward Lank; Zhe Liu 043 (Proc. ACM Hum. Comput. Interact., 2022)

Interview AI-ssistant: Designing for Real-Time Human-AI Collaboration in Interview Preparation and Execution. - Zhe Liu 043 (IUI Companion, 2025)

Envisioning AI Support during Semi-Structured Interviews Across the Expertise Spectrum. - Zhe Liu 043; Jiamin Dai; Cristina Conati; Joanna McGrenere (Proc. ACM Hum. Comput. Interact., 2025)