A social network analysis of teaching and research collaboration in a teachers' virtual learning community. - Xiaofan Lin 001; Xiaoyong Hu; Qintai Hu; Zhichun Liu (Br. J. Educ. Technol., 2016)

Rich Representations for Analyzing Learning Trajectories: Systematic Review on Sequential Data Analytics in Game-Based Learning Research. - Jewoong Moon; Zhichun Liu (Data Analytics Approaches in Educational Games and Gamification Systems, 2019)

The Design, Development, and Testing of Learning Supports for the Physics Playground Game. - Valerie J. Shute; Ginny L. Smith; Renata Kuba; Chih-Pu Dai; Seyedahmad Rahimi; Zhichun Liu; Russell G. Almond (Int. J. Artif. Intell. Educ., 2021)

A Systematic Literature Review of Empirical Studies on Learning Analytics in Educational Games. - Ahmed Tlili; Maiga Chang; Jewoong Moon; Zhichun Liu; Daniel Burgos; Nian-Shing Chen; Kinshuk (Int. J. Interact. Multim. Artif. Intell., 2021)

Maximizing learning without sacrificing the fun: Stealth assessment, adaptivity and learning supports in educational games. - Valerie Shute; Seyedahmad Rahimi; Ginny L. Smith; Fengfeng Ke; Russell G. Almond; Chih-Pu Dai; Renata Kuba; Zhichun Liu; Xiaotong Yang; Chen Sun 011 (J. Comput. Assist. Learn., 2021)

Examining Students' Perceived Competence, Gender, and Ethnicity in a Digital STEM Learning Game. - Ginny L. Smith; Curt Fulwider; Zhichun Liu; Xi Lu; Valerie J. Shute; Jiawei Li (Int. J. Game Based Learn., 2022)

Designing an Educational Game for Facilitating Development of Media and Information Literacy. - Jun Xie; Xiang Li; Kotomi Hasegawa; Zhichun Liu; Frank Reichert (ICCE, 2024)

A dual-process motivation mediation model to explain female high school students' cognitive engagement and disengagement in emergency remote teaching and online learning in South Korea. - Ji Yae Bong; Kyunghwa Cho; Zhichun Liu; Dan He (Br. J. Educ. Technol., 2024)