Control of Motion in Character Animation. - ZhiDong Xiao; Jian J. Zhang 001; Stephen Bell (IV, 2004)

Motion Data Correction and Extrapolation Using Physical Constraints. - ZhiDong Xiao; Xiaosong Yang; Jian J. Zhang 001 (IV, 2005)

Automatic Estimation of Skeletal Motion from Optical Motion Capture Data. - ZhiDong Xiao; Hammadi Nait-Charif; Jian J. Zhang 001 (MIG, 2008)

Real time automatic skeleton and motion estimation for character animation. - ZhiDong Xiao; Hammadi Nait-Charif; Jian J. Zhang 001 (Comput. Animat. Virtual Worlds, 2009)

Motion capture based motion analysis and motion synthesis for human-like character animation. - Zhidong Xiao (2009)

Automatic 3D Posing from 2D Hand-Drawn Sketches. - Alexandros Gouvatsos; Zhidong Xiao; Neil Marsden; Jian J. Zhang 001 (PG (Short Papers), 2014)

Transmission: a telepresence interface for neural and kinetic interaction. - Oliver Gingrich; Alain Renaud; Eugenia Emets; Zhidong Xiao (SIGGRAPH Art Gallery, 2014)

Sketch-based human motion retrieval via selected 2D geometric posture descriptor. - Jun Xiao 001; Zhangpeng Tang; Yinfu Feng; Zhidong Xiao (Signal Process., 2015)

Efficient storyboarding in 3D game engines. - Alexandros Gouvatsos; Zhidong Xiao; K. Pang; Neil Marsden; D. Van der Ark; J. Hibbert; Jian J. Zhang 001 (Symposium on Computer Animation (Posters), 2016)

Enhancing character posing by a sketch-based interaction. - Simone Barbieri; Nicola Garau; Wenyu Hu; Zhidong Xiao; Xiaosong Yang (SIGGRAPH Posters, 2016)

Real-time facial expression transfer with single video camera. - Shuang Liu 006; Xiaosong Yang; Zhao Wang; Zhidong Xiao; Jian-Jun Zhang 001 (Comput. Animat. Virtual Worlds, 2016)

Repurpose 2D Character Animations for a VR Environment Using BDH Shape Interpolation. - Simone Barbieri; Ben Cawthorne; Zhidong Xiao; Xiaosong Yang (AniNex, 2017)

Recent Progress of Computational Fluid Dynamics Modeling of Animal and Human Swimming for Computer Animation. - Tom Matko; Jian Chang 001; Zhidong Xiao (AniNex, 2017)

Posing 3D Models from Drawings. - Alexandros Gouvatsos; Zhidong Xiao; Neil Marsden; Jian J. Zhang 001 (Comput. Entertain., 2017)

3D Model Retrieval Based on Vision Feature Fusion. - Mandun Zhang; Yingshi Ma; Xiaofang Wang; Wei Wei; Zhidong Xiao (CCIS, 2018)

3D content creation exploiting 2D character animation. - Simone Barbieri; Tao Jiang 020; Ben Cawthorne; Zhidong Xiao; Xiaosong Yang (SIGGRAPH Posters, 2018)

Efficient and realistic character animation through analytical physics-based skin deformation. - Shaojun Bian; Zhigang Deng 001; Ehtzaz Chaudhry; Lihua You; Xiaosong Yang; Lei Guo; Hassan Ugail; Xiaogang Jin 001; Zhidong Xiao; Jian-Jun Zhang 001 (Graph. Model., 2019)

Sketch-Based Posing for 3D Animation. - Alexandros Gouvatsos; Zhidong Xiao (Encyclopedia of Computer Graphics and Games, 2019)

3D Model Retrieval Algorithm Based on Attention and Multi-view Fusion. - Ziqi Shi; Ziyang Quan; Jingshan Shi; Zhuyan Guo; Mandun Zhang; Zhidong Xiao (CSSE, 2022)

3D Object Recognition Based on Point Cloud Geometry Construction and Embeddable Attention. - Jingshan Shi; Zhuyan Guo; Shujia Cheng; Yuhan Liu; Mandun Zhang; Zhidong Xiao (ICIG (3), 2023)

Improving Realism of Facial Interpolation and Blendshapes with Analytical Partial Differential Equation-Represented Physics. - Sydney Day; Zhidong Xiao; Ehtzaz Chaudhry; Matthew Hooker; Xiaoqiang Zhu; Jian Chang 001; Andrés Iglesias 001; Lihua You; Jian J. Zhang 001 (Axioms, 2024)