Zhiqi Shen

According to our database1, Zhiqi Shen authored at least 154 papers between 2000 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Homepages:

On csauthors.net:

Bibliography

2019
Generating Persuasive Visual Storylines for Promotional Videos.
CoRR, 2019

Research on the Pressure Impact Characteristic of Continuous Rotary Electro-Hydraulic Servo Motor.
IEEE Access, 2019

Unsupervised Band Selection Method Based on Importance-Assisted Column Subset Selection.
IEEE Access, 2019

The Effect of Familiarity on Older Adults' Engagement in Exergames.
Proceedings of the Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments, 2019

Ethically Aligned Multi-agent Coordination to Enhance Social Welfare.
Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems, 2019

Computing Argumentative Explanations in Bipolar Argumentation Frameworks.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

2018
Image Visual Realism: From Human Perception to Machine Computation.
IEEE Trans. Pattern Anal. Mach. Intell., 2018

Dynamic Generation of Internet of Things Organizational Structures Through Evolutionary Computing.
IEEE Internet of Things Journal, 2018

Building Ethics into Artificial Intelligence.
CoRR, 2018

Balanced Distribution Adaptation for Transfer Learning.
CoRR, 2018

A Two-Stage Incremental Update Method for Fall Detection with Wearable Device.
Proceedings of the 2018 IEEE SmartWorld, 2018

Building Ethics into Artificial Intelligence.
Proceedings of the Twenty-Seventh International Joint Conference on Artificial Intelligence, 2018

Towards Long-term Tracking and Detection of Early Dementia: A Computerized Cognitive Test Battery with Gamification.
Proceedings of the 3rd International Conference on Crowd Science and Engineering, 2018

Blockchain and IoT based Food Traceability for Smart Agriculture.
Proceedings of the 3rd International Conference on Crowd Science and Engineering, 2018

Usability Analysis of the Novel Functions to Assist the Senior Customers in Online Shopping.
Proceedings of the Social Computing and Social Media. User Experience and Behavior, 2018

Pumpkin Garden: A Mobile Game Platform for Monitoring Parkinson's Disease Symptoms.
Proceedings of the Human Aspects of IT for the Aged Population. Applications in Health, Assistance, and Entertainment, 2018

Emotional Attention: A Study of Image Sentiment and Visual Attention.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2017
A social influence based trust model for recommender systems.
Intell. Data Anal., 2017

Video-based human heart rate measurement using joint blind source separation.
Biomed. Signal Proc. and Control, 2017

The Role of Visual Attention in Sentiment Prediction.
Proceedings of the 2017 ACM on Multimedia Conference, 2017

Robust unobtrusive fall detection using infrared array sensors.
Proceedings of the 2017 IEEE International Conference on Multisensor Fusion and Integration for Intelligent Systems, 2017

Balanced Distribution Adaptation for Transfer Learning.
Proceedings of the 2017 IEEE International Conference on Data Mining, 2017

Towards Age-friendly E-commerce Through Crowd-Improved Speech Recognition, Multimodal Search, and Personalized Speech Feedback.
Proceedings of the 2nd International Conference on Crowd Science and Engineering, 2017

Using Blockchain Technology to Build Trust in Sharing LoRaWAN IoT.
Proceedings of the 2nd International Conference on Crowd Science and Engineering, 2017

Compressing Trajectory for Trajectory Indexing.
Proceedings of the 2nd International Conference on Crowd Science and Engineering, 2017

Novel Functional Technologies for Age-Friendly E-commerce.
Proceedings of the Human Aspects of IT for the Aged Population. Applications, Services and Contexts, 2017

2016
Stripe-PZT Sensor-Based Baseline-Free Crack Diagnosis in a Structure with a Welded Stiffener.
Sensors, 2016

Balancing quality and budget considerations in mobile crowdsourcing.
Decision Support Systems, 2016

Heterogeneous Data Driven Manifold Regularization Model for Fingerprint Calibration Reduction.
Proceedings of the 2016 Intl IEEE Conferences on Ubiquitous Intelligence & Computing, 2016

Less Annotation on Personalized Activity Recognition Using Context Data.
Proceedings of the 2016 Intl IEEE Conferences on Ubiquitous Intelligence & Computing, 2016

An FCM-based Personalized Affective Model for Agile Software Development.
Proceedings of the 28th International Conference on Software Engineering and Knowledge Engineering, 2016

A Kinect-based Interactive Game to Improve the Cognitive Inhibition of the Elderly: (Demonstration).
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems, 2016

Infusing Human Factors into Algorithmic Crowdsourcing.
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016

Productive Aging through Intelligent Personalized Crowdsourcing.
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016

Multi-Agent System Development MADE Easy.
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016

2015
Active Aging in the Workplace and the Role of Intelligent Technologies.
Proceedings of the IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology, 2015

An Agent-Based Game Platform for Exercising People's Prospective Memory.
Proceedings of the IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology, 2015

An Evolutionary Framework for Multi-agent Organizations.
Proceedings of the IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology, 2015

Learning Personality Modeling for Regulating Learning Feedback.
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015

Skill Assessment Using Behavior Data in Virtual World.
Proceedings of the 8th International Conference on Educational Data Mining, 2015

Quality and Budget Aware Task Allocation for Spatial Crowdsourcing.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015

Empirical Analysis of Reputation-aware Task Delegation by Humans from a Multi-agent Game.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015

An Affective Agent for Studying Composite Emotions.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015

Teachable Agents with Intrinsic Motivation.
Proceedings of the Artificial Intelligence in Education - 17th International Conference, 2015

Efficient Task Sub-Delegation for Crowdsourcing.
Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, 2015

2014
Comparing the learning effectiveness of BP, ELM, I-ELM, and SVM for corporate credit ratings.
Neurocomputing, 2014

Filtering trust opinions through reinforcement learning.
Decision Support Systems, 2014

Designing Socially Intelligent Virtual Companions.
CoRR, 2014

An Evolutionary Approach for Optimizing Hierarchical Multi-Agent System Organization.
CoRR, 2014

An Empirical Analysis of Task Allocation in Scrum-based Agile Programming.
CoRR, 2014

Identifying Talented Software Engineering Students through Data-driven Skill Assessment.
CoRR, 2014

Using goal net to model user stories in agile software development.
Proceedings of the 15th IEEE/ACIS International Conference on Software Engineering, 2014

A Social Trust Model Considering Trustees' Influence.
Proceedings of the PRIMA 2014: Principles and Practice of Multi-Agent Systems, 2014

Studying task allocation decisions of novice agile teams with data from agile project management tools.
Proceedings of the ACM/IEEE International Conference on Automated Software Engineering, 2014

Physiological parameter monitoring of drivers based on video data and independent vector analysis.
Proceedings of the IEEE International Conference on Acoustics, 2014

Persuasive Teachable Agent with Goal Net.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

Collaborative medical diagnosis through Fuzzy Petri Net based agent argumentation.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2014

A fuzzy logic based Parkinson's Disease risk predictor.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2014

A multi-agent game for studying human decision-making.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

Reputation-aware task allocation for human trustees.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

An agent-based game for the predictive diagnosis of parkinson's disease.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

2013
Adaptive goal selection for agents in dynamic environments.
Knowl. Inf. Syst., 2013

A Survey of Multi-Agent Trust Management Systems.
IEEE Access, 2013

Persuasive Teachable Agent User Modeling.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013

The Design of Persuasive Teachable Agent.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013

From Internet of Things to Internet of Agents.
Proceedings of the 2013 IEEE International Conference on Green Computing and Communications (GreenCom) and IEEE Internet of Things (iThings) and IEEE Cyber, 2013

Internet of Things Based Data Driven Storytelling for Supporting Social Connections.
Proceedings of the 2013 IEEE International Conference on Green Computing and Communications (GreenCom) and IEEE Internet of Things (iThings) and IEEE Cyber, 2013

A reputation-aware decision-making approach for improving the efficiency of crowdsourcing systems.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

The innovative application of learning companions in virtual singapura.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

Bringing reputation-awareness into crowdsourcing.
Proceedings of the 9th International Conference on Information, 2013

2012
Learning-by-Teaching: Designing Teachable Agents with Intrinsic Motivation.
Educational Technology & Society, 2012

Kemnad: a Knowledge Engineering Methodology for Negotiating Agent Development.
Computational Intelligence, 2012

An Adaptive Witness Selection Method for Reputation-Based Trust Models.
Proceedings of the PRIMA 2012: Principles and Practice of Multi-Agent Systems, 2012

Authoring Educational Games through Affective Teachable Agent.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012

Towards an Integrated Design of Digital Library and Virtual Museum in the Heritage Preservation of the Chinese "Qipao".
Proceedings of the Outreach of Digital Libraries: A Globalized Resource Network, 2012

Challenges and Opportunities for Trust Management in Crowdsourcing.
Proceedings of the 2012 IEEE/WIC/ACM International Conferences on Intelligent Agent Technology, 2012

A curious learning companion in Virtual Learning Environment.
Proceedings of the FUZZ-IEEE 2012, 2012

2011
Trust-based web service selection in virtual communities.
Web Intelligence and Agent Systems, 2011

An Extension to Fuzzy Cognitive Maps for Classification and Prediction.
IEEE Trans. Fuzzy Systems, 2011

A probabilistic fuzzy approach to modeling nonlinear systems.
Neurocomputing, 2011

Cross-People Mobile-Phone Based Activity Recognition.
Proceedings of the IJCAI 2011, 2011

Agent-based simulation of economic sustainability in waste-to-material recovery.
Proceedings of the 2011 IEEE International Conference on Industrial Engineering and Engineering Management (IEEM), 2011

Slideshow: Gesture-aware PPT presentation.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

Agent-Oriented Methodology for Interactive Storytelling (AOMIS).
Proceedings of the Interactive Storytelling, 2011

Affective Teachable Agent in VLE: A Goal Oriented Approach.
Proceedings of the ICALT 2011, 2011

Train Fuzzy Cognitive Maps by gradient residual algorithm.
Proceedings of the FUZZ-IEEE 2011, 2011

A simple curious agent to help people be curious.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

Genetic algorithm aided optimization of hierarchical multiagent system organization.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

Learning by Playing in Agent-Oriented Virtual Learning Environment.
Proceedings of the Agents for Educational Games and Simulations - International Workshop, 2011

Generating True Relevance Labels in Chinese Search Engine Using Clickthrough Data.
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011

Local Sensitive Frontier Analysis based facial expression recognition.
Proceedings of the 8th International Conference on Information, 2011

2010
Credibility: How Agents Can Handle Unfair Third-Party Testimonies in Computational Trust Models.
IEEE Trans. Knowl. Data Eng., 2010

Implementation of Fuzzy Cognitive Maps Based on Fuzzy Neural Network and Application in Prediction of Time Series.
IEEE Trans. Fuzzy Systems, 2010

Transformation of Cognitive Maps.
IEEE Trans. Fuzzy Systems, 2010

An Emotional Agent in Virtual Learning Environment.
Trans. Edutainment, 2010

A Survey of Trust and Reputation Management Systems in Wireless Communications.
Proceedings of the IEEE, 2010

Design of fuzzy cognitive maps using neural networks for predicting chaotic time series.
Neural Networks, 2010

Resource Allocation in a Cognitive Radio System with Imperfect Channel State Estimation.
J. Electrical and Computer Engineering, 2010

Resource Allocation in MU-OFDM Cognitive Radio Systems with Partial Channel State Information.
EURASIP J. Wireless Comm. and Networking, 2010

Creating an Immersive Game World with Evolutionary Fuzzy Cognitive Maps.
IEEE Computer Graphics and Applications, 2010

Optimization of Multiple Related Negotiation through Multi-Negotiation Network.
Proceedings of the Knowledge Science, 2010

Agents as intelligent user interfaces for the net generation.
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010

Motivated Learning for Goal Selection in Goal Nets.
Proceedings of the 2010 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2010

How Fast Can a BDI Agent Respond?
Proceedings of the 2010 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2010

DIRACT: Agent-Based Interactive Storytelling.
Proceedings of the 2010 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2010

An emotion aware agent platform for interactive storytelling and gaming.
Proceedings of the International Academic Conference on the Future of Game Design and Technology, Vancouver, BC, Canada, May 06, 2010

Predicting Responsiveness of BDI Agent.
Proceedings of the ECAI 2010, 2010

Folksonomy-Based Ontological User Interest Profile Modeling and Its Application in Personalized Search.
Proceedings of the Active Media Technology, 6th International Conference, 2010

2009
Towards a trust aware cognitive radio architecture.
Mobile Computing and Communications Review, 2009

Fitness landscape analysis for resource allocation in multiuser OFDM based cognitive radio systems.
Mobile Computing and Communications Review, 2009

A fuzzy neural network with fuzzy impact grades.
Neurocomputing, 2009

A Market-Based Multi-Issue Negotiation Model Considering Multiple Preferences in Dynamic E-Marketplaces.
Proceedings of the Principles of Practice in Multi-Agent Systems, 2009

An Efficient Task Allocation Protocol for P2P Multi-agent Systems.
Proceedings of the IEEE International Symposium on Parallel and Distributed Processing with Applications, 2009

A Fast and Intelligent Resource Allocation Service for Service-Oriented Grid.
Proceedings of the 15th IEEE International Conference on Parallel and Distributed Systems, 2009

ELM-Based Intelligent Resource Selection for Grid Scheduling.
Proceedings of the International Conference on Machine Learning and Applications, 2009

Enabling Goal Oriented Action Planning with Goal Net.
Proceedings of the 2009 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2009

Emotional agent in serious game (DINO).
Proceedings of the 8th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009

Evolutionary organizational search.
Proceedings of the 8th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009

Modeling Believable Virtual Characters with Evolutionary Fuzzy Cognitive Maps in Interactive Storytelling.
Proceedings of the Intelligent Narrative Technologies II, 2009

2008
A goal-oriented development tool to automate the incorporation of intelligent agents into interactive digital media applications.
Computers in Entertainment, 2008

Enhanced Extreme Learning Machine with stacked generalization.
Proceedings of the International Joint Conference on Neural Networks, 2008

Transforming Learning through Agent Augmented Virtual World.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008

ELM-Based Agents for Grid Resource Selection.
Proceedings of the 2008 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2008

Research into Learning in an Intelligent Agent Augmented Multi-user Virtual Environment.
Proceedings of the 2008 IEEE/WIC/ACM International Conference on Web Intelligence and International Conference on Intelligent Agent Technology, 2008

Temporal fuzzy cognitive maps.
Proceedings of the FUZZ-IEEE 2008, 2008

Context modeling with Evolutionary Fuzzy Cognitive Map in interactive storytelling.
Proceedings of the FUZZ-IEEE 2008, 2008

2007
Algorithms for Transitive Dependence-Based Coalition Formation.
IEEE Trans. Industrial Informatics, 2007

The Multi-Agent Data Collection in HLA-Based Simulation System.
Proceedings of the 21st International Workshop on Principles of Advanced and Distributed Simulation, 2007

Market Based Resource Allocation with Incomplete Information.
Proceedings of the IJCAI 2007, 2007

Intelligent Software Agent Design Tool Using Goal Net Methodology.
Proceedings of the 2007 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2007

Fuzzy cognitive map learning based on multi-objectiveparticle swarm optimization.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

A service based multi-agent system design tool for modelling integrated manufacturing and service systems.
Proceedings of 12th IEEE International Conference on Emerging Technologies and Factory Automation, 2007

A Hybrid of Plot-Based and Character-Based Interactive Storytelling.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007

S-MADE: Interactive Storytelling Architecture through Goal Execution and Decomposition.
Proceedings of the Intelligent Narrative Technologies, 2007

2006
Fuzzy cognitive maps for dynamic grid service negotiation.
Multiagent and Grid Systems, 2006

Goal-Oriented Methodology for Agent System Development.
IEICE Transactions, 2006

Interest Based Negotiation Automation.
Proceedings of the Computational Intelligence and Bioinformatics, 2006

Probabilistic Fuzzy Cognitive Map.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2006

A Goal-oriented Approach to Goal Selection and Action Selection.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2006

The Equivalence of Cognitive Map, Fuzzy Cognitive Map and Multi Value Fuzzy Cognitive Map.
Proceedings of the IEEE International Conference on Fuzzy Systems, 2006

Trust-based agent community for collaborative recommendation.
Proceedings of the 5th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2006), 2006

Fuzzy cognitive goal net for interactive storytelling plot design.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006

2005
A Goal Oriented e-Learning Agent System.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2005

Actionable Knowledge Model for GUI Regression Testing.
Proceedings of the 2005 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2005

Goal-oriented Methodology for Agent System Development.
Proceedings of the 2005 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2005

Goal Net Agent Framework for Web Service Integration.
Proceedings of the IASTED International Conference on Web Technologies, 2005

Transitive Dependence Based Formation of Virtual Organizations.
Proceedings of the Computational Intelligence and Security, International Conference, 2005

2004
Goal oriented modeling for agent mediated e-learning grid.
Proceedings of the 8th International Conference on Control, 2004

Goal Oriented Modeling for Intelligent Software Agents.
Proceedings of the 2004 IEEE/WIC/ACM International Conference on Intelligent Agent Technology (IAT 2004), 2004

Goal Autonomous Agent Architecture.
Proceedings of the 28th International Computer Software and Applications Conference (COMPSAC 2004), 2004

Agent mediated Grid services in E-learning.
Proceedings of the 4th IEEE/ACM International Symposium on Cluster Computing and the Grid (CCGrid 2004), 2004

2002
Simplification, Merging and Division of Fuzzy Cognitive Maps.
International Journal of Computational Intelligence and Applications, 2002

Goal-Based Modeling for Intelligent Business Forecasting Agents.
Proceedings of the FSDK'02, 2002

2000
A Framework for Multi-agent Reasoning and Coordination.
Proceedings of the Artificial Intelligence and Soft Computing, July 24-26, 2000, Banff, 2000


  Loading...