Goal-oriented design and correction of articulated figure motion with the TRACK system. - Ronan Boulic; Zhiyong Huang 001; Nadia Magnenat-Thalmann; Daniel Thalmann (Comput. Graph., 1994)

A Multi-sensor Approach for Grasping and 3D Interaction. - Zhiyong Huang 001; Ronan Boulic; Nadia Magnenat-Thalmann; Daniel Thalmann (Computer Graphics, 1995)

The Making of the Xian Terra-cotta Soldiers. - Nadia Magnenat-Thalmann; Igor Sunday Pandzic; Jean-Claude Moussaly; Daniel Thalmann; Zhiyong Huang 001; Jianhua Shen (Computer Graphics, 1995)

Consistent Grasping in Virtual Environments based on the Interactive Grasping Automata. - Serge Rezzonico; Ronan Boulic; Zhiyong Huang 001; Nadia Magnenat-Thalmann; Daniel Thalmann (Virtual Environments, 1995)

The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters. - Ronan Boulic; Tolga K. Capin; Zhiyong Huang 001; Prem Kalra; B. Linterrnann; Nadia Magnenat-Thalmann; Laurent Moccozet; Tom Molet; Igor S. Pandzic; Kurt Saar; Alfred A. Schmitt; Jianhua Shen; et al. (Comput. Graph. Forum, 1995)

An Animation Interface Designed for Motion Capture. - Tom Molet; Zhiyong Huang 001; Ronan Boulic; Daniel Thalmann (CA, 1997)

Autonomous Virtual Actors Based on Virtual Sensors. - Daniel Thalmann; Hansrudi Noser; Zhiyong Huang 001 (Creating Personalities for Synthetic Actors, 1997)

Decomposing polygon meshes for interactive applications. - Xuetao Li; Tong Wing Woon; Tiow Seng Tan; Zhiyong Huang 001 (SI3D, 2001)

An Adaptive Sampling Method for Layered Depth Image. - Ravinder Namboori; Hung Chuan Teh; Zhiyong Huang 001 (Computer Graphics International, 2004)

Tennis Space: An Interactive and Immersive Environment for Tennis Simulation. - Shuhong Xu; Peng Song 009; Ching-Ling Chin; Gim Guan Chua; Zhiyong Huang 001; Susanto Rahardja (ICIG, 2009)

Eye HDR: gaze-adaptive system for displaying high-dynamic-range images. - Susanto Rahardja; Farzam Farbiz; Corey Manders; Zhiyong Huang 001; Jamie Suat Ling Ng; Ishtiaq Rasool Khan; Ee Ping Ong; Peng Song 009 (SIGGRAPH ASIA Art Gallery & Emerging Technologies, 2009)

HVS based histogram adjustment for tone mapping. - Ishtiaq Rasool Khan; Zhiyong Huang 001; Farzam Farbiz; Corey Manders; Susanto Rahardja (SIGGRAPH ASIA Sketches, 2009)

Automatic and real-time 3D face synthesis. - Hong Thai Nguyen; Ee Ping Ong; Arthur Niswar; Zhiyong Huang 001; Susanto Rahardja (VRCAI, 2009)

Real-time 3D talking head from a synthetic viseme dataset. - Arthur Niswar; Ee Ping Ong; Hong Thai Nguyen; Zhiyong Huang 001 (VRCAI, 2009)

Development of a computational cognitive architecture for intelligent virtual character. - Pak-San Liew; Ching-Ling Chin; Zhiyong Huang 001 (Comput. Animat. Virtual Worlds, 2009)

Singularity-robust modular inverse kinematics for robotic gesture imitation. - Keng Peng Tee; Rui Yan 005; Yuanwei Chua; Zhiyong Huang 001 (ROBIO, 2010)

Sub-100 grams ungrounded haptics device for 14-g impact simulation. - Wee Teck Fong; Cher Jingting; Farzam Farbiz; Zhiyong Huang 001 (SIGGRAPH ASIA (Sketches), 2010)

Pose-invariant 3D face reconstruction from a single image. - Arthur Niswar; Ee Ping Ong; Zhiyong Huang 001 (SIGGRAPH ASIA (Sketches), 2010)

Editorial Issue VRCAI'08. - Daniel Thalmann; Zhiyong Huang 001 (Comput. Animat. Virtual Worlds, 2010)

gHull: a three-dimensional convex hull algorithm for graphics hardware. - Mingcen Gao; Thanh-Tung Cao; Tiow Seng Tan; Zhiyong Huang 001 (SI3D, 2011)

Ungrounded handheld device for simulating high-forces of ball impacts in virtual tennis. - Wee Teck Fong; Zhiyong Huang 001; Farzam Farbiz; Cher Jingting; Ching-Ling Chin; Susanto Rahardja (SIGGRAPH Asia Emerging Technologies, 2011)

Variable frequency 60-g haptic renderer for virtual tennis simulation. - Wee Teck Fong; Cher Jingting; Farzam Farbiz; Zhiyong Huang 001 (SIGGRAPH Asia Posters, 2011)

Fast and automatic 3D full head synthesis using iPhone. - Hong Thai Nguyen; Ee Ping Ong; Zhiyong Huang 001 (SIGGRAPH Asia Sketches, 2011)

A mixed reality system for virtual glasses try-on. - Miaolong Yuan; Ishtiaq Rasool Khan; Farzam Farbiz; Arthur Niswar; Zhiyong Huang 001 (VRCAI, 2011)

Image colorization using similar images. - Raj Kumar Gupta; Alex Yong Sang Chia; Deepu Rajan; Ee Sin Ng; Zhiyong Huang 001 (ACM Multimedia, 2012)

Towards more engaging telepresence by face tracking. - Yuanwei Chua; Keng Peng Tee; Rui Yan 005; Liyuan Li; Zhiyong Huang 001 (WASA, 2012)

Ungrounded haptic rendering device for torque simulation in virtual tennis. - Wee Teck Fong; Ching-Ling Chin; Farzam Farbiz; Zhiyong Huang 001 (SIGGRAPH Emerging Technologies, 2012)

Face replacement in video from a single image. - Arthur Niswar; Ee Ping Ong; Zhiyong Huang 001 (SIGGRAPH ASIA Posters, 2012)

An Immersive VR System for Sports Education. - Peng Song 009; Shuhong Xu; Wee Teck Fong; Ching-Ling Chin; Gim Guan Chua; Zhiyong Huang 001 (IEICE Trans. Inf. Syst., 2012)

Modular IK: a Robust Inverse Kinematic Algorithm for Gesture Imitation in an Upper-Body Humanoid Robot. - Keng Peng Tee; Rui Yan 005; Yuanwei Chua; Zhiyong Huang 001; Haizhou Li 001 (Int. J. Humanoid Robotics, 2012)

A User Study for an Attention-Directed Robot for Telepresence. - Rui Yan 005; Keng Peng Tee; Yuanwei Chua; Zhiyong Huang 001 (ICOST, 2013)

Flip-flop: convex hull construction via star-shaped polyhedron in 3D. - Mingcen Gao; Thanh-Tung Cao; Tiow Seng Tan; Zhiyong Huang 001 (I3D, 2013)

gHull: A GPU algorithm for 3D convex hull. - Mingcen Gao; Thanh-Tung Cao; Ashwin Nanjappa; Tiow Seng Tan; Zhiyong Huang 001 (ACM Trans. Math. Softw., 2013)

Gesture-based attention direction for a telepresence robot: Design and experimental study. - Keng Peng Tee; Rui Yan 005; Yuanwei Chua; Zhiyong Huang 001; Somchaya Liemhetcharat (IROS, 2014)

Methodological Issues in Scenario-Based Evaluation of Human-Robot Interaction. - Qianli Xu; Jamie Ng; Odelia Yiling Tan; Zhiyong Huang 001; Benedict Tay Tiong Chee; Taezoon Park (Int. J. Soc. Robotics, 2015)

Needs and attitudes of Singaporeans towards home service robots: a multi-generational perspective. - Qianli Xu; Jamie Suat Ling Ng; Odelia Yiling Tan; Zhiyong Huang 001 (Univers. Access Inf. Soc., 2015)

Tracking Human Gestures under Field-of-View Constraints. - Keng Peng Tee; Yuanwei Chua; Zhiyong Huang 001 (HAI, 2016)

Simulation of a Tele-operated Task under Human-Robot Shared Control. - Longjiang Zhou; Keng Peng Tee; Zhiyong Huang 001 (HAI, 2016)

A learning-based approach for automatic image and video colorization. - Raj Kumar Gupta; Alex Yong Sang Chia; Deepu Rajan; Zhiyong Huang 001 (CoRR, 2017)

End-To-End Multi-Modal Speech Recognition with Air and Bone Conducted Speech. - Junqi Chen 001; Mou Wang; Xiao-Lei Zhang 001; Zhiyong Huang 001; Susanto Rahardja (ICASSP, 2022)