How Do Narrative Features Affect a Player's Immersion in Computer Games? The Analytical Hierarchy Process Approach. - Zixuan Guo 003; Cheng-Hung Lo (HCI (11), 2022)

MR.Brick: Designing A Remote Mixed-reality Educational Game System for Promoting Children's Social & Collaborative Skills. - Yudan Wu; Shanhe You; Zixuan Guo 003; Xiangyang Li; Guyue Zhou; Jiangtao Gong (CHI, 2023)

Who's Watching Me?: Exploring the Impact of Audience Familiarity on Player Performance, Experience, and Exertion in Virtual Reality Exergames. - Zixuan Guo 003; Wenge Xu; Jialin Zhang; Hongyu Wang; Cheng-Hung Lo; Hai-Ning Liang (ISMAR, 2023)

Exploring the Impact of Passthrough on VR Exergaming in Public Environments: A Field Study. - Zixuan Guo 003; Hanxiao Deng; Hongyu Wang; Angel J. Y. Tan; Wenge Xu; Hai-Ning Liang (ISMAR, 2024)

Enhancement of Co-located Shared VR Experiences: Representing Non-HMD Observers on Both HMD and 2D Screens. - Zixuan Guo 003; Wenge Xu; Hongyu Wang; Tingjie Wan; Nilufar Baghaei; Cheng-Hung Lo; Hai-Ning Liang (ISMAR, 2024)

Enhancement of Co-located Shared VR Experiences: Representing Non-HMD Observers on Both HMD and 2D Screen. - Zixuan Guo 003; Wenge Xu; Hongyu Wang; Tingjie Wan; Nilufar Baghaei; Cheng-Hung Lo; Hai-Ning Liang (CoRR, 2024)

Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames. - Zixuan Guo 003; Hongyu Wang; Hanxiao Deng; Wenge Xu; Nilufar Baghaei; Cheng-Hung Lo; Hai-Ning Liang (IEEE Trans. Vis. Comput. Graph., 2024)

An Empirical Framework for Understanding a Player's Sense of Agency in Games. - Zixuan Guo 003; Cheng-Hung Lo (Int. J. Hum. Comput. Interact., 2024)

Analysis and Design of Efficient Authentication Techniques for Password Entry with the Qwerty Keyboard for VR Environments. - Tingjie Wan; Liangyuting Zhang; Yunxin Xu; Zixuan Guo 003; Boyu Gao 003; Hai-Ning Liang (IEEE Trans. Vis. Comput. Graph., 2024)

No More Head-Turning: Exploring Passthrough Techniques for Addressing Rear Interruptions from the Front in VR. - Zixuan Guo 003; Yuekai Shi; Tiantian Ye; Tingjie Wan; Hai-Ning Liang (VR, 2025)

XR Intergenerational Exergaming: Exploring the Complementary Roles of VR, MR, and Environmental Context. - Hongxi Chen; Jia Zhang; Zixuan Guo 003; Nilufar Baghaei; Hai-Ning Liang (IEEE Trans. Vis. Comput. Graph., 2026)

Is Seeing Believing and Hearing Trusting? Exploring the Role of Visual and Vocal Cues in Shaping User Trust in VR News Anchors. - Yi Gao; Zixuan Guo 003; Hai-Ning Liang (IEEE Trans. Vis. Comput. Graph., 2026)

PunctVR: VR Training for Image-Guided Needle Puncture with a Scaffolded, Self-Directed Framework. - Wenqing Liu; Chen Liu; Jiaqi Wang; Yan Zhang 101; Hangyu Zhou; Zixuan Guo 003; Aixi Guo; Ziang Qi; Jiannan Ye; Yu Zhang; Qishan Tong; Xubo Yang (IEEE Trans. Vis. Comput. Graph., 2026)

LIVE-GS: LLM Powers Interactive VR Experience with Physics-Aware Gaussian Splatting. - Haotian Mao; Hangyu Zhou; Zhuoxiong Xu; Siyue Wei; Yule Quan; Yan Zhang 101; Zixuan Guo 003; Nianchen Deng; Xubo Yang (IEEE Trans. Vis. Comput. Graph., 2026)

SemanticAction: A Semantic-Driven and Behavior-Aware Password Framework for Adaptive VR Authentication Under Observation Attacks. - Tingjie Wan; Yalin Deng; Chunlin Wang; Jian Pan; Zixuan Guo 003; Xubo Yang; Boyu Gao 003 (IEEE Trans. Vis. Comput. Graph., 2026)

Mask Balancing: Perception-Driven Dynamic Visibility Enhancement for Occlusion-Capable Optical See-Through Head-Mounted Displays. - Yan Zhang 101; Rundong Chu; Qingtai Dong; Xiaodan Hu; Keyao You; Zijie Zhou; Zixuan Guo 003; Hangyu Zhou; Kiyoshi Kiyokawa; Xubo Yang (IEEE Trans. Vis. Comput. Graph., 2026)

AdaptiController: VR-Enhanced Fine Motor Assistance Through Finger Pressure Modulation. - Hangyu Zhou; Haotian Mao; Zixuan Guo 003; Yushi Wei; Yan Zhang 101; Xubo Yang (IEEE Trans. Vis. Comput. Graph., 2026)