ARbits: Towards a DIY, AR-compatible electrical circuitry toolkit for children. - Ana M. Villanueva; Hritik Kotak; Ziyi Liu 004; Rutvik Mehta; Kaiwen Li; Zhengzhe Zhu; Yeliana Torres; Karthik Ramani (IDC (Extended Abstracts), 2020)

Meta-AR-App: An Authoring Platform for Collaborative Augmented Reality in STEM Classrooms. - Ana M. Villanueva; Zhengzhe Zhu; Ziyi Liu 004; Kylie Peppler; Thomas Redick; Karthik Ramani (CHI, 2020)

Blindness Visualizer: A Simulated Navigation Experience. - Claudia Krogmeier; Justin Heffron; Justin Legare; Michael G. Nelson 001; Ziyi Liu 004; Christos Mousas (VR Workshops, 2020)

RobotAR: An Augmented Reality Compatible Teleconsulting Robotics Toolkit for Augmented Makerspace Experiences. - Ana M. Villanueva; Ziyi Liu 004; Zhengzhe Zhu; Xin Du; Joey Huang; Kylie A. Peppler; Karthik Ramani (CHI, 2021)

MechARspace: An Authoring System Enabling Bidirectional Binding of Augmented Reality with Toys in Real-time. - Zhengzhe Zhu; Ziyi Liu 004; Tianyi Wang 004; Youyou Zhang; Xun Qian; Pashin Farsak Raja; Ana M. Villanueva; Karthik Ramani (UIST, 2022)

ColabAR: A Toolkit for Remote Collaboration in Tangible Augmented Reality Laboratories. - Ana M. Villanueva; Zhengzhe Zhu; Ziyi Liu 004; Feiyang Wang; Subramanian Chidambaram; Karthik Ramani (Proc. ACM Hum. Comput. Interact., 2022)

InstruMentAR: Auto-Generation of Augmented Reality Tutorials for Operating Digital Instruments Through Recording Embodied Demonstration. - Ziyi Liu 004; Zhengzhe Zhu; Enze Jiang; Feichi Huang; Ana M. Villanueva; Xun Qian; Tianyi Wang 004; Karthik Ramani (CHI, 2023)

LearnIoTVR: An End-to-End Virtual Reality Environment Providing Authentic Learning Experiences for Internet of Things. - Zhengzhe Zhu; Ziyi Liu 004; Youyou Zhang; Lijun Zhu; Joey Huang; Ana M. Villanueva; Xun Qian; Kylie Peppler; Karthik Ramani (CHI, 2023)

Wearables and Mixed Reality in Applied Ergonomics: A Literature Review. - Xiyun Hu; Runlin Duan; Ziyi Liu 004; Vincent G. Duffy (HCI (18), 2023)

ClassMeta: Designing Interactive Virtual Classmate to Promote VR Classroom Participation. - Ziyi Liu 004; Zhengzhe Zhu; Lijun Zhu; Enze Jiang; Xiyun Hu; Kylie A. Peppler; Karthik Ramani (CHI, 2024)

avaTTAR: Table Tennis Stroke Training with Embodied and Detached Visualization in Augmented Reality. - Dizhi Ma; Xiyun Hu; Jingyu Shi; Mayank Patel 005; Rahul Jain 018; Ziyi Liu 004; Zhengzhe Zhu; Karthik Ramani (UIST, 2024)

avaTTAR: Table Tennis Stroke Training with On-body and Detached Visualization in Augmented Reality. - Dizhi Ma; Xiyun Hu; Jingyu Shi; Mayank Patel 005; Rahul Jain 018; Ziyi Liu 004; Zhengzhe Zhu; Karthik Ramani (CoRR, 2024)

Deepening children's STEM learning through making and creative writing. - Joey Huang; Ariel Han; Ana M. Villanueva; Ziyi Liu 004; Zhengzhe Zhu; Karthik Ramani; Kylie Peppler (Int. J. Child Comput. Interact., 2024)

GesPrompt: Leveraging Co-Speech Gestures to Augment LLM-Based Interaction in Virtual Reality. - Xiyun Hu; Dizhi Ma; Fengming He; Zhengzhe Zhu; Shao-Kang Hsia; Chenfei Zhu; Ziyi Liu 004; Karthik Ramani (Conference on Designing Interactive Systems, 2025)

Virtual Reality in Manufacturing Education: A Scoping Review Indicating State-of-the-Art, Benefits, and Challenges Across Domains, Levels, and Entities. - Ananya Ipsita; Ramesh Kaki; Ziyi Liu 004; Mayank Patel 005; Runlin Duan; Lakshmi Deshpande; Lin-Ping Yuan; Victoria Lowell; Ashok Maharaj; Kylie Peppler; Steven Feiner; Karthik Ramani (CoRR, 2025)