Game Interactivity in CAD as Productive Systems. - Zoe Kosmadoudi; Theodore Lim; James M. Ritchie; Raymond C. W. Sung; Ying Liu 003; Ioana A. Stanescu; Antoniu Stefan (VS-GAMES, 2012)

Automated generation of engineering rationale, knowledge and intent representations during the product life cycle. - Raymond C. W. Sung; James M. Ritchie; Theodore Lim; Zoe Kosmadoudi (Virtual Real., 2012)

Harmonizing Interoperability - Emergent Serious Gaming in Playful Stochastic CAD Environments. - Zoe Kosmadoudi; Theodore Lim; James M. Ritchie; Ying Liu 003; Raymond C. W. Sung; Jannicke Baalsrud Hauge; Samir Garbaya; Robert E. Wendrich; Ioana A. Stanescu (GALA, 2013)

Engineering design using game-enhanced CAD: The potential to augment the user experience with game elements. - Zoe Kosmadoudi; Theodore Lim; James M. Ritchie; Sandy Louchart; Ying Liu 003; Raymond C. W. Sung (Comput. Aided Des., 2013)

A fuzzy psycho-physiological approach to enable the understanding of an engineer's affect status during CAD activities. - Ying Liu 003; James M. Ritchie; Theodore Lim; Zoe Kosmadoudi; Aparajithan Sivanathan; Raymond C. W. Sung (Comput. Aided Des., 2014)

The application of ubiquitous multimodal synchronous data capture in CAD. - Aparajithan Sivanathan; Theodore Lim; James M. Ritchie; Raymond C. W. Sung; Zoe Kosmadoudi; Ying Liu 003 (Comput. Aided Des., 2015)