GPU-based Fast Ray Casting for a Large Number of Metaballs. - Yoshihiro Kanamori; Zoltan Szego; Tomoyuki Nishita (Comput. Graph. Forum, 2008)

Real-time Animation of Sand-Water Interaction. - Witawat Rungjiratananon; Zoltan Szego; Yoshihiro Kanamori; Tomoyuki Nishita (Comput. Graph. Forum, 2008)