Benjamin Seide
Orcid: 0000-0003-1781-5348
According to our database1,
Benjamin Seide
authored at least 9 papers
between 2018 and 2024.
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Bibliography
2024
Proceedings of the Electronic Visualisation and the Arts, 2024
Performing the City in Cine VR: A collaborative spatial practice investigating the urban space of Singapore through performative acts.
Proceedings of the Electronic Visualisation and the Arts, 2024
2021
Performance Capture for Virtual Heritage: Virtual re-enactment for the lost film Pontianak.
Proceedings of the Electronic Visualisation and the Arts, 2021
The Lost Film Pontianak (1957) as a Case Study to Evaluate Different Strategies of Performance Capture for Virtual Heritage.
Proceedings of the ArtsIT, Interactivity and Game Creation, 2021
2020
Proceedings of the SIGGRAPH Asia 2019 Extended Reality Program, 2020
Proceedings of the Culture and Computing, 2020
An Evaluation of Different Strategies to Represent Performance in a Tropical Garden for Immersive Environments.
Proceedings of the Electronic Visualisation and the Arts, 2020
2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
The Scale of Immersion: Different audio-visual experiences exemplified by the 360º video Secret Detours.
Proceedings of the Electronic Visualisation and the Arts, 2018