Bruno Lopes Xavier
Orcid: 0000-0003-3058-7917
According to our database1,
Bruno Lopes Xavier
authored at least 9 papers
between 2020 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
IEEE Trans. Games, March, 2024
Supporting Game Software Engineering from Business Modeling Towards Building Digital Game Studios.
Proceedings of the 23rd Brazilian Symposium on Games and Digital Entertainment, 2024
2022
A Dive into the State of the Practice of Brazilian Game Software Ecosystems - Codes and Relationships Dictionary (PT-BR).
Dataset, June, 2022
A Dive into the State of the Practice of Brazilian Game Software Ecosystems - Survey Answers (PT-BR).
Dataset, June, 2022
A Dive into the State of the Practice of Brazilian Game Software Ecosystems - Codes and Relationships Dictionary (PT-BR).
Dataset, June, 2022
A Dive into the State of the Practice of Brazilian Game Software Ecosystems - Survey Answers (PT-BR).
Dataset, June, 2022
2021
Proceedings of the SBSI 2021: XVII Brazilian Symposium on Information Systems, Uberlândia, Brazil, June 7, 2021
Proceedings of the Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030, 2021
2020
Software Ecosystems and Digital Games: Understanding the Financial Sustainability Aspect.
Proceedings of the 22nd International Conference on Enterprise Information Systems, 2020