Di Zhang
Orcid: 0000-0001-8722-0177Affiliations:
- Beijing Jiaotong University, School of Software Engineering, China
- Tsinghua University, Department of Computer Science and Technology, Beijing, China (PhD 2016)
  According to our database1,
  Di Zhang
  authored at least 27 papers
  between 2014 and 2025.
  
  
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
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    on orcid.org
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Bibliography
  2025
Optimal Multibitrate Video Caching and Processing in Edge Computing: A Stackelberg Game Approach.
    
  
    IEEE Internet Things J., July, 2025
    
  
  2024
HEGD-FL: A Privacy-Preserving Decentralized Federated Learning Framework Based on Homomorphic Encryption.
    
  
    Proceedings of the IEEE International Symposium on Parallel and Distributed Processing with Applications, 2024
    
  
  2023
Game Theoretic Resource Allocation for Information Freshness in Mobile Edge Computing.
    
  
    Proceedings of the 29th IEEE International Conference on Parallel and Distributed Systems, 2023
    
  
Managing Information Updating with Edge Computing: A Distributed and Learning Approach.
    
  
    Proceedings of the IEEE International Conference on Acoustics, 2023
    
  
  2022
Game Theoretic Multihop D2D Content Sharing: Joint Participants Selection, Routing, and Pricing.
    
  
    IEEE Trans. Mob. Comput., 2022
    
  
    IEEE Internet Things J., 2022
    
  
    Proceedings of the IEEE International Symposium on Information Theory, 2022
    
  
  2021
Distributed Service Placement in Ultra-Dense Edge Computing: A Game-Theoretical Approach.
    
  
    Proceedings of the 2021 IEEE 23rd Int Conf on High Performance Computing & Communications; 7th Int Conf on Data Science & Systems; 19th Int Conf on Smart City; 7th Int Conf on Dependability in Sensor, 2021
    
  
    Proceedings of the IEEE Global Communications Conference, 2021
    
  
  2020
A Truthful Online Mechanism for Collaborative Computation Offloading in Mobile Edge Computing.
    
  
    IEEE Trans. Ind. Informatics, 2020
    
  
Multi-Bitrate Video Caching and Processing in Edge Computing: A Stackelberg Game Approach.
    
  
    Proceedings of the 2020 IEEE International Conference on Communications, 2020
    
  
  2019
An Online Computation Offloading Mechanism for Mobile Edge Computing in Ultra-Dense Small Cell Networks.
    
  
    Proceedings of the 2019 IEEE SmartWorld, 2019
    
  
    Proceedings of the 2019 IEEE SmartWorld, 2019
    
  
    Proceedings of the 2019 IEEE International Conference on Communications, 2019
    
  
  2018
    Peer-to-Peer Netw. Appl., 2018
    
  
    IEEE Netw., 2018
    
  
    Proceedings of the 2018 IEEE SmartWorld, 2018
    
  
    Proceedings of the 15th Annual IEEE International Conference on Sensing, 2018
    
  
  2017
Game Theoretic D2D Content Sharing: Joint Participants Selection, Routing and Pricing.
    
  
    Proceedings of the 26th International Conference on Computer Communication and Networks, 2017
    
  
    Proceedings of the 15th IEEE Intl Conf on Dependable, 2017
    
  
    Proceedings of the 2nd Workshop on Cloud-Assisted Networking, 2017
    
  
  2016
    IEEE Trans. Computers, 2016
    
  
    Proceedings of the International Conference on Advanced Cloud and Big Data, 2016
    
  
  2015
    IEEE Trans. Cloud Comput., 2015
    
  
  2014
    IEEE Trans. Mob. Comput., 2014
    
  
    Proceedings of the 2014 IEEE 11th Intl Conf on Ubiquitous Intelligence and Computing and 2014 IEEE 11th Intl Conf on Autonomic and Trusted Computing and 2014 IEEE 14th Intl Conf on Scalable Computing and Communications and Its Associated Workshops, 2014
    
  
Mining checkins from location-sharing services for client-independent IP geolocation.
    
  
    Proceedings of the 2014 IEEE Conference on Computer Communications, 2014