Eli (Omid) David

According to our database1, Eli (Omid) David authored at least 40 papers between 2002 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2020
Generating End-to-End Adversarial Examples for Malware Classifiers Using Explainability.
Proceedings of the 2020 International Joint Conference on Neural Networks, 2020

2019
Supervised and Unsupervised End-to-End Deep Learning for Gene Ontology Classification of Neural In Situ Hybridization Images.
Entropy, 2019

Stealing Knowledge from Protected Deep Neural Networks Using Composite Unlabeled Data.
Proceedings of the International Joint Conference on Neural Networks, 2019

Ground Truth Simulation for Deep Learning Classification of Mid-Resolution Venus Images Via Unmixing of High-Resolution Hyperspectral Fenix Data.
Proceedings of the 2019 IEEE International Geoscience and Remote Sensing Symposium, 2019

DeepMimic: Mentor-Student Unlabeled Data Based Training.
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2019 - 28th International Conference on Artificial Neural Networks, Munich, Germany, September 17-19, 2019, Proceedings, 2019

A novel hybrid scheme using genetic algorithms and deep learning for the reconstruction of portuguese tile panels.
Proceedings of the Genetic and Evolutionary Computation Conference, 2019

2018
End-to-End Deep Neural Networks and Transfer Learning for Automatic Analysis of Nation-State Malware.
Entropy, 2018

DeepOrigin: End-To-End Deep Learning For Detection Of New Malware Families.
Proceedings of the 2018 International Joint Conference on Neural Networks, 2018

Handwriting-Based Gender Classification Using End-to-End Deep Neural Networks.
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2018, 2018

DeepEthnic: Multi-label Ethnic Classification from Face Images.
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2018, 2018

2017
DeepAPT: Nation-State APT Attribution Using End-to-End Deep Neural Networks.
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2017, 2017

DeepBrain: Functional Representation of Neural In-Situ Hybridization Images for Gene Ontology Classification Using Deep Convolutional Autoencoders.
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2017, 2017

A two-phase genetic algorithm for image registration.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017

2016
An automatic solver for very large jigsaw puzzles using genetic algorithms.
Genet. Program. Evolvable Mach., 2016

DNN-Buddies: A Deep Neural Network-Based Estimation Metric for the Jigsaw Puzzle Problem.
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2016, 2016

DeepChess: End-to-End Deep Neural Network for Automatic Learning in Chess.
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2016, 2016

DeepPainter: Painter Classification Using Deep Convolutional Autoencoders.
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2016, 2016

2015
DeepSign: Deep learning for automatic malware signature generation and classification.
Proceedings of the 2015 International Joint Conference on Neural Networks, 2015

2014
Genetic Algorithms for Evolving Computer Chess Programs.
IEEE Trans. Evol. Comput., 2014

Team Omid E. David wins the 11<sup>th</sup> Annual "Humies" Award.
J. Int. Comput. Games Assoc., 2014

Genetic algorithm-based solver for very large multiple jigsaw puzzles of unknown dimensions and piece orientation.
Proceedings of the Genetic and Evolutionary Computation Conference, 2014

Genetic algorithms and deep learning for automatic painter classification.
Proceedings of the Genetic and Evolutionary Computation Conference, 2014

Genetic algorithms for evolving deep neural networks.
Proceedings of the Genetic and Evolutionary Computation Conference, 2014

Image Registration of Very Large Images via Genetic Programming.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2014

A Generalized Genetic Algorithm-Based Solver for Very Large Jigsaw Puzzles of Complex Types.
Proceedings of the Twenty-Eighth AAAI Conference on Artificial Intelligence, 2014

2013
In Vivo Quantification of Clot Formation in Extracorporeal Circuits.
Proceedings of the Medicine Meets Virtual Reality 20 - NextMed, 2013

A hybrid genetic approach for stereo matching.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013

A Genetic Algorithm-Based Solver for Very Large Jigsaw Puzzles.
Proceedings of the 2013 IEEE Conference on Computer Vision and Pattern Recognition, 2013

Painter classification using genetic algorithms.
Proceedings of the IEEE Congress on Evolutionary Computation, 2013

2011
Expert-driven genetic algorithms for simulating evaluation functions.
Genet. Program. Evolvable Mach., 2011

Genetic Algorithms for Automatic Object Movement Classification.
Proceedings of the Convergence and Hybrid Information Technology, 2011

2010
Genetic Algorithms for Automatic Search Tuning.
J. Int. Comput. Games Assoc., 2010

Optimizing Selective Search in Chess
CoRR, 2010

Genetic algorithms for automatic classification of moving objects.
Proceedings of the Genetic and Evolutionary Computation Conference, 2010

2009
Simulating human grandmasters: evolution and coevolution of evaluation functions.
Proceedings of the Genetic and Evolutionary Computation Conference, 2009

2008
Genetic algorithms for mentor-assisted evaluation function optimization.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

Extended Null-Move Reductions.
Proceedings of the Computers and Games, 6th International Conference, CG 2008, Beijing, 2008

2004
Blockage Detection in Pawn Endgames.
J. Int. Comput. Games Assoc., 2004

Blockage Detection in Pawn Endings.
Proceedings of the Computers and Games, 4th International Conference, 2004

2002
Verified Null-Move Pruning.
J. Int. Comput. Games Assoc., 2002


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