Erik L. Wynters

According to our database1, Erik L. Wynters authored at least 13 papers between 1991 and 2019.

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Bibliography

2019
Evaluating potential solutions for facility location problems in parallel on GPUs.
J. Comput. Sci. Coll., 2019

2018
C++ amp makes it easy to explore parallel processing on GPUs in a college course or research project.
J. Comput. Sci. Coll., 2018

Parallel particle swarm optimization can solve many optimization problems quickly on GPUS.
J. Comput. Sci. Coll., 2018

Small code changes can make many single-threaded CPU programs run hundreds of times faster in parallel on a GPU using C++ AMP.
J. Comput. Sci. Coll., 2018

2016
Thrust makes it easy to introduce parallel processing on GPUs into a research project or college course: faculty poster abstract.
J. Comput. Sci. Coll., 2016

Fast and easy parallel processing on GPUs using C++ AMP.
J. Comput. Sci. Coll., 2016

2013
Examples from computational geometry that demonstrate the potential of using the thrust library to implement parallel processing on GPUs.
J. Comput. Sci. Coll., 2013

2011
Parallel processing on NVIDIA graphics processing units using CUDA.
J. Comput. Sci. Coll., 2011

Programming contests for assessing problem-solving ability.
J. Comput. Sci. Coll., 2011

2007
3D video games: no programming required.
J. Comput. Sci. Coll., 2007

2002
Panel on integrating security concepts into existing computer courses.
Proceedings of the 33rd SIGCSE Technical Symposium on Computer Science Education, 2002

1993
Shortest Paths for a Two-robot Rendez-vous.
Proceedings of the 5th Canadian Conference on Computational Geometry, 1993

1991
Finding Optimal Bipartitions of Points and Polygons.
Proceedings of the Algorithms and Data Structures, 1991


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