Jenny Diomidova

Affiliations:
  • Massachusetts Institute of Technology (MIT), Computer Science and Artificial Intelligence Laboratory (CSAIL), Cambridge, MA, USA


According to our database1, Jenny Diomidova authored at least 20 papers between 2020 and 2025.

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Bibliography

2025
Undecidability of Tiling with a Tromino.
CoRR, September, 2025

Pushing Blocks without Fixed Blocks via Checkable Gizmos: Push-1 is PSPACE-Complete.
CoRR, August, 2025

Hardness of Traversing Gadget Systems with Small Bandwidth.
Proceedings of the 4th Symposium on Algorithmic Foundations of Dynamic Networks, 2025

2024
Pushing Blocks via Checkable Gadgets: PSPACE-completeness of Push-1F and Block/Box Dude.
CoRR, 2024

All Polyhedral Manifolds are Connected by a 2-Step Refolding.
CoRR, 2024

Agent Motion Planning as Block Asynchronous Cellular Automata: Pushing, Pulling, Suplexing, and More.
Proceedings of the Unconventional Computation and Natural Computation, 2024

Reconfiguration Algorithms for Cubic Modular Robots with Realistic Movement Constraints.
Proceedings of the 19th Scandinavian Symposium and Workshops on Algorithm Theory, 2024

Easier Ways to Prove Counting Hard: A Dichotomy for Generalized #SAT, Applied to Constraint Graphs.
Proceedings of the 35th International Symposium on Algorithms and Computation, 2024

2023
Any platonic solid can transform to another by <i>O</i>(1) refoldings.
Comput. Geom., August, 2023

This Game Is Not Going To Analyze Itself.
CoRR, 2023

Complexity of Motion Planning of Arbitrarily Many Robots: Gadgets, Petri Nets, and Counter Machines.
Proceedings of the 2nd Symposium on Algorithmic Foundations of Dynamic Networks, 2023

Complexity of Reconfiguration in Surface Chemical Reaction Networks.
Proceedings of the 29th International Conference on DNA Computing and Molecular Programming, 2023

2022
Traversability, Reconfiguration, and Reachability in the Gadget Framework.
Proceedings of the WALCOM: Algorithms and Computation, 2022

This Game Is Not Going To Analyze Itself.
Proceedings of the Discrete and Computational Geometry, Graphs, and Games, 2022

Pushing Blocks via Checkable Gadgets: PSPACE-Completeness of Push-1F and Block/Box Dude.
Proceedings of the 11th International Conference on Fun with Algorithms, 2022

2021
Strings-and-Coins and Nimstring are PSPACE-complete.
CoRR, 2021

Walking Through Doors Is Hard, Even Without Staircases: Proving PSPACE-Hardness via Planar Assemblies of Door Gadgets.
Proceedings of the 10th International Conference on Fun with Algorithms, 2021

Any Regular Polyhedron Can Transform to Another by O(1) Refoldings.
Proceedings of the 33rd Canadian Conference on Computational Geometry, 2021

2020
PSPACE-completeness of Pulling Blocks to Reach a Goal.
J. Inf. Process., 2020

New Results in Sona Drawing: Hardness and TSP Separation.
Proceedings of the 32nd Canadian Conference on Computational Geometry, 2020


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