Luciana Lima

Orcid: 0000-0001-6996-5642

According to our database1, Luciana Lima authored at least 6 papers between 2015 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2025
Techno-Biographical Reflexive Atelier: A Method for Exploring Personal Narratives and Sociotechnical Transformations.
Proceedings of the Human-Computer Interaction - INTERACT 2025, 2025

2023
Home Computing and Digital Game Piracy in the 1980s in Portugal.
Proceedings of the 2023 DiGRA International Conference: Limits and Margins of Games Settings, 2023

2022
Genesis of a Gaming Culture: a Historical Analysis Based on the Computer Press in Portugal.
Proceedings of the 2022 DiGRA International Conference: Bringing Worlds Together, 2022

2021
'Never Imagined I Would Work In The Digital Game Industry'.
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021

2016
Why Big Data? Towards a Project Assessment Framework.
Proceedings of the 7th International Conference on Emerging Ubiquitous Systems and Pervasive Networks (EUSPN 2016)/The 6th International Conference on Current and Future Trends of Information and Communication Technologies in Healthcare (ICTH-2016)/Affiliated Workshops, 2016

2015
Big Data for Stock Market by Means of Mining Techniques.
Proceedings of the New Contributions in Information Systems and Technologies, 2015


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