Masahiro Suzuki

Orcid: 0000-0003-3792-7347

Affiliations:
  • Seisen University, Japan


According to our database1, Masahiro Suzuki authored at least 18 papers between 2007 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
GAN technique for reading QR code embedded in 3D printed object.
Proceedings of the 5th International Conference on Image, Video and Signal Processing, 2023

2022
A Mobile Scanner Application for Embedding Data inside 3D Fabricated Objects.
Proceedings of the 4th IEEE Global Conference on Life Sciences and Technologies, 2022

An Exploration into Color Reproduction for Inkjet FDM Color 3D Printing.
Proceedings of the Color Imaging XXVII: Displaying, 2022

2017
Number of Detectable Gradations in X-Ray Photographs of Cavities Inside 3-D Printed Objects.
IEICE Trans. Inf. Syst., 2017

Embedding Information into Objects Fabricated With 3-D Printers by Forming Fine Cavities inside Them.
Proceedings of the Media Watermarking, Security, and Forensics 2017, Burlingame, CA, USA, 29 January 2017, 2017

Information Hiding Inside 3-D Printed Objects by Forming High Reflectance Projections.
Proceedings of the International Conference on Video and Image Processing, 2017

2016
New technique of obtaining visually perceived positions of 3-D images using movements of users' bodies.
Displays, 2016

Copyright Protection for 3D Printing by Embedding Information Inside 3D-Printed Objects.
Proceedings of the Digital Forensics and Watermarking - 15th International Workshop, 2016

2015
Copyright Protection for 3D Printing by Embedding Information Inside Real Fabricated Objects.
Proceedings of the VISAPP 2015, 2015

Nondestructive Readout of Copyright Information Embedded in Objects Fabricated with 3-D Printers.
Proceedings of the Digital-Forensics and Watermarking - 14th International Workshop, 2015

Exact interactions executed with new technique estimating positions of virtual objects by using human body movements.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015

2014
New 3-D display that can display 3-D images at long distances and that can control their 3-D positions using changing size as a cue to depth perception.
Displays, 2014

2012
Prediction of visually perceived location using reaching action and effect of reaching distance on it.
Proceedings of the Engineering Reality of Virtual Reality 2012, 2012

2009
New Technique for Prediction of Visually Perceived Location of Virtual Object in Mixed/Augmented Reality Using Observer's Action.
Proceedings of the 11th IEEE International Symposium on Multimedia, 2009

2008
Digital watermarking technique using brightness-modulated light.
Proceedings of the 2008 IEEE International Conference on Multimedia and Expo, 2008

Human Factors of 3-D Displays for Virtual Reality.
Proceedings of the Industry Applications Society Annual Meeting, 2008

Poster: 3-D Display Using Motion Parallax for Outdoor User Interface.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2008

2007
3-D Display using Motion Parallax for Extended-Depth Perception.
Proceedings of the 2007 IEEE International Conference on Multimedia and Expo, 2007


  Loading...