Shogo Yamashita
According to our database1,
Shogo Yamashita
authored at least 15 papers
between 2015 and 2025.
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Bibliography
2025
Artificial intelligence facilitates the potential of simulator training: An innovative laparoscopic surgical skill validation system using artificial intelligence technology.
Int. J. Comput. Assist. Radiol. Surg., March, 2025
j,k-Vec: Object Tracking Based on Vector Interpolation Using j Pre- and k Post- Vectors for Kin-Ball Sports Play Video Analysis.
Proceedings of the Human Interface and the Management of Information, 2025
2024
LSTM-Based Prediction of Ball Trajectory for Automatic Foul Judgements in Kin-Ball Sport.
Proceedings of the Joint 13th International Conference on Soft Computing and Intelligent Systems and 25th International Symposium on Advanced Intelligent Systems, 2024
2019
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Feasibility study on water flow visualization using cellulose particles and pervasive display.
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019
Water Flow Measurement for Swimmers using Artificial Food-grade Roe as Tracer Particles.
Proceedings of the Empowering Digital Transformation, 2019
2018
Water Flow Measurement Technology Assessing Spatial User Interaction in an Underwater Immersive Virtual Reality Environment.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Investigation of Tracer Particles Realizing 3-Dimensional Water Flow Measurement for Augmented Swimming Training.
Proceedings of the 9th Augmented Human International Conference, 2018
2017
Proceedings of the Tenth International Conference on Tangible, 2017
Visualizing water flows with transparent tracer particles for a surround-screen swimming pool.
Proceedings of the 8th Augmented Human International Conference, 2017
AquaPrism: Dynamically Altering the Color of Aquatic Animals without Injury by Augmenting Aquarium.
Proceedings of the Fourth International Conference on Animal-Computer Interaction, 2017
2016
AquaCAVE: Augmented Swimming Environment with Immersive Surround-Screen Virtual Reality.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
AquaCAVE: An Underwater Immersive Projection System for Enhancing the Swimming Experience.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2016
2015
Palette: Enhancing E-Commerce Product Description by Leveraging Spectrophotometry to Represent Garment Color and Airiness.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
POVeye: enhancing e-commerce product visualization by providing realistic image based point-of-view.
Proceedings of the 6th Augmented Human International Conference, 2015