Yuqi Shen

Orcid: 0009-0004-0142-3918

According to our database1, Yuqi Shen authored at least 14 papers between 2019 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2025
Diffusion Models in Low-Level Vision: A Survey.
IEEE Trans. Pattern Anal. Mach. Intell., June, 2025

Uncertainty-Masked Bernoulli Diffusion for Camouflaged Object Detection Refinement.
CoRR, June, 2025

Integrating Extra Modality Helps Segmentor Find Camouflaged Objects Well.
CoRR, February, 2025

2024
Vehicular Social Dynamic Anomaly Detection With Recurrent Multi-Mask Aggregator Enabled VAE.
IEEE Trans. Intell. Transp. Syst., December, 2024

An autoregressive integrated moving average and long short-term memory (ARIM-LSTM) hybrid model for multi-source epidemic data prediction.
PeerJ Comput. Sci., 2024

Enabling personalized smart tourism with location-based social networks.
PeerJ Comput. Sci., 2024

A Survey of Camouflaged Object Detection and Beyond.
CoRR, 2024

A Diffusion Model for Inductive Knowledge Graph Completion.
Proceedings of the International Joint Conference on Neural Networks, 2024

2023
The Formation Features and Structural Mechanism of Modern Chinese "V<sub>cooking</sub>+N" Structure.
Proceedings of the Chinese Lexical Semantics - 24th Workshop, 2023

2021
A Hybrid Model Combining Formulae with Keywords for Mathematical Information Retrieval.
Int. J. Softw. Eng. Knowl. Eng., 2021

Using Surrounding Text of Formula towards More Accurate Mathematical Information Retrieval.
Proceedings of the 33rd International Conference on Software Engineering and Knowledge Engineering, 2021

2019
Progressive Cascaded Convolutional Neural Networks for Single Tree Detection with Google Earth Imagery.
Remote. Sens., 2019

Simulation and Evaluation of Three-User Redirected Walking Algorithm in Shared Physical Spaces.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

A Novel Method of Multi-user Redirected Walking for Large-Scale Virtual Environments.
Proceedings of the Advances in Computer Graphics, 2019


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