A. Gamermann

According to our database1, A. Gamermann authored at least 3 papers between 1998 and 2000.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2000
Support vector machine learning algorithm and transduction.
Comput. Stat., 2000

1999
Description of learning space based on interval fuzzy sets and fuzzy inductive learning algorithm ILA.
Fuzzy Sets Syst., 1999

1998
Extract rules by using rough set and knowledge-based NN.
J. Comput. Sci. Technol., 1998


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