Alan Miller

According to our database1, Alan Miller authored at least 52 papers between 1967 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Awards

IEEE Fellow

IEEE Fellow 1998, "For contributions to the understanding of ultrafast phenomena in semiconductor materials and nonlinear optoelectronic devices.".

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Digitally Restoring Artefacts Using 3D Modelling Techniques for Immersive Learning Opportunities.
Proceedings of the 8th International Conference of the Immersive Learning Research Network, 2022

2019
Viewing the Past: Virtual Time Binoculars and the Edinburgh 1544 Reconstruction.
Proceedings of the Immersive Learning Research Network - 5th International Conference, 2019

Time Travel as a Visitor Experience: A Virtual Reality Exhibit Template for Historical Exploration.
Proceedings of the Immersive Learning Research Network - 5th International Conference, 2019

2018
The Making and Evaluation of Picts and Pixels: Mixed Exhibiting in the Real and the Unreal.
Proceedings of the Immersive Learning Research Network - 4th International Conference, 2018

Fidelity Perception of 3D Models on the Web.
Proceedings of the Immersive Learning Research Network - 4th International Conference, 2018

2017
A Case Study in User Support for Managing OpenSim Based Multi User Learning Environments.
IEEE Trans. Learn. Technol., 2017

A Virtual Museum Installation for Time Travel.
Proceedings of the Immersive Learning Research Network - Third International Conference, 2017

2016
Virtual Reality for Early Education: A Study.
Proceedings of the Immersive Learning Research Network - Second International Conference, 2016

Virtual Worlds and the 3D Web - Time for Convergence?
Proceedings of the Immersive Learning Research Network - Second International Conference, 2016

2015
HTTP/2 and QUIC for Virtual Worlds and the 3D Web?
Proceedings of the 10th International Conference on Future Networks and Communications (FNC 2015) / The 12th International Conference on Mobile Systems and Pervasive Computing (MobiSPC 2015) / Affiliated Workshops, 2015

The Virtual Museums of Caen: A case study on modes of representation of digital historical content.
Proceedings of the 2nd Digital Heritage International Congress, 2015

Exploring the past with Google Cardboard.
Proceedings of the 2nd Digital Heritage International Congress, 2015

Mobile onsite exploration of parallel realities with Oculus Rift.
Proceedings of the 2nd Digital Heritage International Congress, 2015

2014
User Support for Managed Immersive Education: An Evaluation of in-World Training for OpenSim.
J. Univers. Comput. Sci., 2014

A view from the hill: where cross reality meets virtual worlds.
Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology, 2014

Measurement of Immersive Technology for Historic Scenes.
Proceedings of the 12th Eurographics Workshop on Graphics and Cultural Heritage, 2014

Augmented learning roads for Internet routing.
Proceedings of the IEEE Frontiers in Education Conference, 2014

An immersive platform for collaborative projects.
Proceedings of the IEEE Frontiers in Education Conference, 2014

2013
User Training for 3D Virtual Worlds: An Evaluation of Training Approaches.
Proceedings of the 15th International Conference on Computer Modelling and Simulation, 2013

An Energy Aware Protocol for Cyclic Monitoring Wireless Sensor Networks.
Proceedings of the IEEE Eighth International Conference on Networking, 2013

Exploring Heritage through time and space supporting community reflection on the highland clearances.
Proceedings of the 1st Digital Heritage International Congress, 2013

Exploring canons & cathedrals with Open Virtual Worlds: The recreation of St Andrews Cathedral, St Andrews day, 1318.
Proceedings of the 1st Digital Heritage International Congress, 2013

Digitally enhanced community rescue archaeology.
Proceedings of the 1st Digital Heritage International Congress, 2013

Mobile Cross Reality for cultural heritage.
Proceedings of the 1st Digital Heritage International Congress, 2013

Exploratory Learning in the ViStA Immersive Environment.
Proceedings of the CSEDU 2013, 2013

Towards the 3D Web with Open Simulator.
Proceedings of the 27th IEEE International Conference on Advanced Information Networking and Applications, 2013

2012
Managing 3D Multi User Learning Environments - A Case Study on Training Disaster Management.
Int. J. Emerg. Technol. Learn., 2012

The Web in education.
Comput. Networks, 2012

A taxonomy of virtual worlds usage in education.
Br. J. Educ. Technol., 2012

Open Virtual Worlds: A Serious platform for Experiential and Game Based Learning.
Proceedings of the 7th Mediterranean Conference on Information Systems, 2012

Mongoose: Throughput Redistributing Virtual World.
Proceedings of the 21st International Conference on Computer Communications and Networks, 2012

Effective Policy based Management of 3D Mule - An Exploratory Study Towards Developing Student Supportive Policy Considerations .
Proceedings of the CSEDU 2012, 2012

Managing Humanitarian Emergencies - Teaching and Learning with a Virtual Humanitarian Disaster Tool.
Proceedings of the CSEDU 2012, 2012

Virtual Machines for Virtual Worlds.
Proceedings of the CLOSER 2012 - Proceedings of the 2nd International Conference on Cloud Computing and Services Science, Porto, Portugal, 18, 2012

2011
The third dimension in open learning.
Proceedings of the 2011 Frontiers in Education Conference, 2011

Towards Effective Blended Learning with 3D MUVE - An Analysis of Use Case Implementations for 3D MUVE Learning.
Proceedings of the CSEDU 2011, 2011

Extending the Use of Virtual Worlds as an Educational Platform - Network Island: An Advanced Learning Environment for Teaching Internet Routing Algorithms.
Proceedings of the CSEDU 2011, 2011

2010
Games Methodologies and Immersive Environments for Virtual Fieldwork.
IEEE Trans. Learn. Technol., 2010

Energy Preservation in Environmental Monitoring WSN.
Proceedings of the IEEE International Conference on Sensor Networks, 2010

Virtual worlds, real traffic: interaction and adaptation.
Proceedings of the First Annual ACM SIGMM Conference on Multimedia Systems, 2010

Metaverses as a Platform for Game Based Learning.
Proceedings of the 24th IEEE International Conference on Advanced Information Networking and Applications, 2010

2009
802.11 wireless experiments in a virtual world.
Proceedings of the 14th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2009

Global Connections for Lasting Impressions: Experiential Learning about TCP.
Proceedings of the Advances in Web Based Learning, 2009

2007
A Computer Games Approach to Exploratory Learning - LAVA: A Case Study in System Design.
Proceedings of the WEBIST 2007, 2007

Using disruptive technology for explorative learning.
Proceedings of the 12th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2007

Exploratory Learning for Computer Networking.
Proceedings of the Advances in Web Based Learning, 2007

Responsiveness on the Interactive Grid.
Proceedings of IEEE International Conference on Communications, 2007

2005
End to End Adaptation for the Web: Matching Content to Client Connections.
Proceedings of the E-business and Telecommunication Networks, 2005

An Evaluation Framework for the Analysis of Covert Channels in the TCP/IP Protocol Suite.
Proceedings of the 4th European Conference on Information Warfare and Security, 2005

2004
A quality of service aware Web server.
Proceedings of the IADIS International Conference WWW/Internet 2004, 2004

End to End Defence Against DDoS Atacks.
Proceedings of the IADIS International Conference WWW/Internet 2004, 2004

1967
Australian Conference on Road Research.
Transp. Sci., 1967


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