Alberto Garcia-Garcia

According to our database1, Alberto Garcia-Garcia authored at least 32 papers between 2015 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.



In proceedings 
PhD thesis 


Online presence:



UnrealROX+: An Improved Tool for Acquiring Synthetic Data from Virtual 3D Environments.
CoRR, 2021

H-GAN: the power of GANs in your Hands.
CoRR, 2021

UnrealROX: an extremely photorealistic virtual reality environment for robotics simulations and synthetic data generation.
Virtual Real., 2020

COMBAHO: A deep learning system for integrating brain injury patients in society.
Pattern Recognit. Lett., 2020

A Review on Deep Learning Techniques for Video Prediction.
CoRR, 2020

A Visually Plausible Grasping System for Object Manipulation and Interaction in Virtual Reality Environments.
CoRR, 2019

A visually realistic grasping system for object manipulation and interaction in virtual reality environments.
Comput. Graph., 2019

UA at SemEval-2019 Task 5: Setting A Strong Linear Baseline for Hate Speech Detection.
Proceedings of the 13th International Workshop on Semantic Evaluation, 2019

3D Hand Joints Position Estimation with Graph Convolutional Networks: A GraphHands Baseline.
Proceedings of the Robot 2019: Fourth Iberian Robotics Conference, 2019

TactileGCN: A Graph Convolutional Network for Predicting Grasp Stability with Tactile Sensors.
Proceedings of the International Joint Conference on Neural Networks, 2019

Bioinspired point cloud representation: 3D object tracking.
Neural Comput. Appl., 2018

Interactive 3D object recognition pipeline on mobile GPGPU computing platforms using low-cost RGB-D sensors.
J. Real Time Image Process., 2018

A long short-term memory based Schaeffer gesture recognition system.
Expert Syst. J. Knowl. Eng., 2018

A survey on deep learning techniques for image and video semantic segmentation.
Appl. Soft Comput., 2018

The RobotriX: An Extremely Photorealistic and Very-Large-Scale Indoor Dataset of Sequences with Robot Trajectories and Interactions.
Proceedings of the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2018

A Quantitative Comparison of Calibration Methods for RGB-D Sensors Using Different Technologies.
Sensors, 2017

A robotic platform for customized and interactive rehabilitation of persons with disabilities.
Pattern Recognit. Lett., 2017

Evaluation of sampling method effects in 3D non-rigid registration.
Neural Comput. Appl., 2017

Multi-sensor 3D object dataset for object recognition with full pose estimation.
Neural Comput. Appl., 2017

Classifying Behaviours in Videos with Recurrent Neural Networks.
Int. J. Comput. Vis. Image Process., 2017

Automatic selection of molecular descriptors using random forest: Application to drug discovery.
Expert Syst. Appl., 2017

A study of the effect of noise and occlusion on the accuracy of convolutional neural networks applied to 3D object recognition.
Comput. Vis. Image Underst., 2017

A Review on Deep Learning Techniques Applied to Semantic Segmentation.
CoRR, 2017

Detecting and Manipulating Objects with a Social Robot: An Ambient Assisted Living Approach.
Proceedings of the ROBOT 2017: Third Iberian Robotics Conference, 2017

A recurrent neural network based Schaeffer gesture recognition system.
Proceedings of the 2017 International Joint Conference on Neural Networks, 2017

LonchaNet: A sliced-based CNN architecture for real-time 3D object recognition.
Proceedings of the 2017 International Joint Conference on Neural Networks, 2017

Accelerating an FMM-Based Coulomb Solver with GPUs.
Proceedings of the Software for Exascale Computing - SPPEXA 2013-2015, 2016

3D Surface Reconstruction of Noisy Point Clouds Using Growing Neural Gas: 3D Object/Scene Reconstruction.
Neural Process. Lett., 2016

Automatic Schaeffer's gestures recognition system.
Expert Syst. J. Knowl. Eng., 2016

PointNet: A 3D Convolutional Neural Network for real-time object class recognition.
Proceedings of the 2016 International Joint Conference on Neural Networks, 2016

3D model reconstruction using neural gas accelerated on GPU.
Appl. Soft Comput., 2015

Optimized Representation of 3D Sequences Using Neural Networks.
Proceedings of the Bioinspired Computation in Artificial Systems, 2015