Alejandro González Romero

According to our database1, Alejandro González Romero authored at least 10 papers between 2004 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
A novel computer Scrabble engine based on probability that performs at championship leve.
PhD thesis, 2022

2021
Heuri: A scrabble<sup>©</sup> playing engine using a probability-based heuristic.
J. Int. Comput. Games Assoc., 2021

2018
El método de anagramas: un rápido y novedoso algoritmo para generar jugadas de scrabble.
Res. Comput. Sci., 2018

2009
A Scrabble Heuristic Based on Probability That Performs at Championship Level.
Proceedings of the MICAI 2009: Advances in Artificial Intelligence, 2009

Human-like Heuristics in Scrabble.
Proceedings of the Artificial Intelligence Research and Development, 2009

2008
Building Policies for Scrabble.
Proceedings of the Artificial Intelligence Research and Development, 2008

2006
Evolving Plans for the KRKa2 Chess Ending.
Proceedings of the IASTED International Conference on Artificial Intelligence and Applications, 2006

King Race.
Proceedings of the Advances in Computer Games, 11th International Conference, 2006

2004
To Block or Not to Block?
Proceedings of the Advances in Artificial Intelligence, 2004

Learning Through the KRKa2 Chess Ending.
Proceedings of the Progress in Pattern Recognition, 2004


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