Ananda Gunawardena

Orcid: 0009-0004-3804-0400

According to our database1, Ananda Gunawardena authored at least 11 papers between 2003 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
AI Enhanced Learning: Powering Curated Videos with Generative Intelligence.
Proceedings of the 55th ACM Technical Symposium on Computer Science Education, 2024

2019
From Data To Insights in CS1.
Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education, 2019

2017
How to Collect, Analyze and Act on Learning Data in Computer Science Courses (Abstract Only).
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017

2012
Using social networking to improve student learning through classroom salon (abstract only).
Proceedings of the 43rd ACM technical symposium on Computer science education, 2012

Classroom salon: a tool for social collaboration.
Proceedings of the 43rd ACM technical symposium on Computer science education, 2012

2010
Encouraging reading and collaboration using classroom salon.
Proceedings of the 15th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2010

Designing a pen-based flashcard application to support classroom learning environment.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2008
A method for analyzing reading comprehension in computer science courses.
Proceedings of the 13th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2008

2005
Adaptive Book: Teaching and Learning Environment for Programming Education.
Proceedings of the International Symposium on Information Technology: Coding and Computing (ITCC 2005), 2005

2003
A customized learning objects approach to teaching programming.
Proceedings of the 8th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2003

A Learning Objects Approach to Teaching Programming.
Proceedings of the 2003 International Symposium on Information Technology (ITCC 2003), 2003


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