Andrew Brownsword

According to our database1, Andrew Brownsword authored at least 8 papers between 2008 and 2012.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2012
Kilo TM: Hardware Transactional Memory for GPU Architectures.
IEEE Micro, 2012

2011
Synchronization via scheduling: techniques for efficiently managing shared state.
Proceedings of the 32nd ACM SIGPLAN Conference on Programming Language Design and Implementation, 2011

Hardware transactional memory for GPU architectures.
Proceedings of the 44rd Annual IEEE/ACM International Symposium on Microarchitecture, 2011

Mind the gap!: bridging the dichotomy of design and implementation.
Proceedings of the SE-CSE@ICSE 2011: Proceedings of the 4th International Workshop on Software Engineering for Computational Science and Engineering, 2011

2009
Reflecting on development processes in the video game industry.
Proceedings of the 31st International Conference on Software Engineering, 2009

Searching for Concurrent Design Patterns in Video Games.
Proceedings of the Euro-Par 2009 Parallel Processing, 2009

2008
Driving the Evolution of Software Languages to a Concurrent Future.
login Usenix Mag., 2008

Software Architecture in Game Development.
Proceedings of the Seventh Working IEEE / IFIP Conference on Software Architecture (WICSA 2008), 2008


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