Andrew Zhu
Orcid: 0000-0002-6664-3215
According to our database1,
Andrew Zhu
authored at least 17 papers
between 2022 and 2025.
Collaborative distances:
Collaborative distances:
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Bibliography
2025
PAL: Designing Conversational Agents as Scalable, Cooperative Patient Simulators for Palliative-Care Training.
CoRR, July, 2025
Improved Accuracy in Pelvic Tumor Resections Using a Real-Time Vision-Guided Surgical System.
CoRR, May, 2025
First Steps Towards Overhearing LLM Agents: A Case Study With Dungeons & Dragons Gameplay.
CoRR, May, 2025
GenAI Content Detection Task 3: Cross-Domain Machine Generated Text Detection Challenge.
Proceedings of the 31st International Conference on Computational Linguistics, 2025
2024
You Have Thirteen Hours in Which to Solve the Labyrinth: Enhancing AI Game Masters with Function Calling.
CoRR, 2024
CoRR, 2024
FanOutQA: A Multi-Hop, Multi-Document Question Answering Benchmark for Large Language Models.
Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics, 2024
Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), 2024
2023
Kani: A Lightweight and Highly Hackable Framework for Building Language Model Applications.
CoRR, 2023
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2023
FIREBALL: A Dataset of Dungeons and Dragons Actual-Play with Structured Game State Information.
Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), 2023
I Cast Detect Thoughts: Learning to Converse and Guide with Intents and Theory-of-Mind in Dungeons and Dragons.
Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), 2023
2022
An AI Dungeon Master's Guide: Learning to Converse and Guide with Intents and Theory-of-Mind in Dungeons and Dragons.
CoRR, 2022
Proceedings of the Computer Vision - ECCV 2022, 2022