Angela Brennecke

According to our database1, Angela Brennecke authored at least 10 papers between 2004 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
The Virtual Theremin: Designing an Interactive Digital Music Instrument for Film Scene Scoring.
i-com, 2022

2021
Interaction Taxonomy for Sequencer-Based Music Performances.
Proceedings of the 21th International Conference on New Interfaces for Musical Expression, 2021

2020
Bathing in lightness: an interactive light and sound installation.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

Interactive image driven sound.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

2009
A general framework for digital game-based training systems.
PhD thesis, 2009

2008
vSLRcam - Taking Pictures in Virtual Environments.
J. WSCG, 2008

Game-Based Training in an Interactive Environment by means of OpenCrimeScene.
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2008

2007
Opencrimescene review log - interaction log in a virtual crime scene investigation learning environment.
Proceedings of the GRAPP 2007, 2007

2006
G-Strokes: A Concept for Simplifying Line Stylization.
Comput. Graph., 2006

2004
3D Shape Matching Using Skeleton Graphs.
Proceedings of the Simulation und Visualisierung 2004 (SimVis 2004) 4-5 März 2004, 2004


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