Angelica B. Ortiz de Gortari

Orcid: 0000-0002-9172-9264

According to our database1, Angelica B. Ortiz de Gortari authored at least 13 papers between 2011 and 2023.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Bibliography

2023
Coping with COVID-19 pandemic stressors: Comparisons between non-players and players, and levels of Game Transfer Phenomena.
Entertain. Comput., 2023

The interplay between executive function deficits, psychopathological traits and dysfunctional gaming habits in the context of Game Transfer Phenomena.
Comput. Hum. Behav., 2023

2018
Empirical study on Game Transfer Phenomena in a location-based augmented reality game.
Telematics Informatics, 2018

First Insights into Applying the Game Transfer Phenomena Framework for Positive Means.
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2018

2017
Turkish validation of the Game Transfer Phenomena Scale (GTPS): Measuring altered perceptions, automatic mental processes and actions and behaviours associated with playing video games.
Telematics Informatics, 2017

2016
Prevalence and Characteristics of Game Transfer Phenomena: A Descriptive Survey Study.
Int. J. Hum. Comput. Interact., 2016

An empirical examination of factors associated with Game Transfer Phenomena severity.
Comput. Hum. Behav., 2016

2015
Game Transfer Phenomena and its associated factors: An exploratory empirical online survey study.
Comput. Hum. Behav., 2015

The Game Transfer Phenomena Scale: An Instrument for Investigating the Nonvolitional Effects of Video Game Playing.
Cyberpsychology Behav. Soc. Netw., 2015

What Can Game Transfer Phenomena Tell Us about the Impact of Highly Immersive Gaming Technologies?
Proceedings of the 2015 International Conference on Interactive Technologies and Games, 2015

2014
Altered Visual Perception in Game Transfer Phenomena: An Empirical Self-Report Study.
Int. J. Hum. Comput. Interact., 2014

Auditory Experiences in Game Transfer Phenomena: An Empirical Self-Report Study.
Int. J. Cyber Behav. Psychol. Learn., 2014

2011
Game Transfer Phenomena in Video Game Playing: A Qualitative Interview Study.
Int. J. Cyber Behav. Psychol. Learn., 2011


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