According to our database1, Angelika Musil authored at least 19 papers between 2010 and 2022.
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An Industry 4.0 Asset-Based Coordination Artifact for Production Systems Engineering.
Proceedings of the 23rd IEEE Conference on Business Informatics, 2021
Proceedings of the ICSE '20: 42nd International Conference on Software Engineering, Workshops, Seoul, Republic of Korea, 27 June, 2020
Proceedings of the 1st Workshop on Cyber-Physical Social Systems co-located with the 9th International Conference on the Internet of Things (IoT 2019), 2019
Proceedings of the Software Architecture - 13th European Conference, 2019
Continuous Architectural Knowledge Integration: Making Heterogeneous Architectural Knowledge Available in Large-Scale Organizations.
Proceedings of the 2017 IEEE International Conference on Software Architecture, 2017
Proceedings of the Multi-Disciplinary Engineering for Cyber-Physical Production Systems, 2017
Collective Intelligence-Based Quality Assurance: Combining Inspection and Risk Assessment to Support Process Improvement in Multi-Disciplinary Engineering.
Proceedings of the Systems, Software and Services Process Improvement, 2016
Proceedings of the 21st European Conference on Pattern Languages of Programs, 2016
Towards collective intelligence system architectures for supporting multi-disciplinary engineering of cyber-physical production systems.
Proceedings of the 1st International Workshop on Cyber-Physical Production Systems, 2016
Software Architecture Patterns: Reflection and Advances: [Summary of the MiniPLoP Writers' Workshop at ECSA'14].
ACM SIGSOFT Softw. Eng. Notes, 2015
Proceedings of the 12th Working IEEE/IFIP Conference on Software Architecture, 2015
Proceedings of the 20th European Conference on Pattern Languages of Programs, 2015
Proceedings of the Software Architecture - 8th European Conference, 2014
Introduction and Challenges of Environment Architectures for Collective Intelligence Systems.
Proceedings of the Agent Environments for Multi-Agent Systems IV, 2014
Elements of software ecosystem early-stage design for collective intelligence systems.
Proceedings of the 1st International Workshop on Software Ecosystem Architectures, 2013
A first account on stigmergic information systems and their impact on platform development.
Proceedings of the 2012 Joint Working IEEE/IFIP Conference on Software Architecture and European Conference on Software Architecture, 2012
Synthesized essence: what game jams teach about prototyping of new software products.
Proceedings of the 32nd ACM/IEEE International Conference on Software Engineering, 2010
Improving Video Game Development: Facilitating Heterogeneous Team Collaboration through Flexible Software Processes.
Proceedings of the Systems, Software and Services Process Improvement, 2010