Anis Ouali

Orcid: 0000-0001-5996-913X

According to our database1, Anis Ouali authored at least 37 papers between 2005 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2022
On-chain behavior prediction Machine Learning model for blockchain-based crowdsourcing.
Future Gener. Comput. Syst., 2022

A GA based approach for solving ring design telecommunication network.
Proceedings of the GECCO '22: Genetic and Evolutionary Computation Conference, Companion Volume, Boston, Massachusetts, USA, July 9, 2022

2021
Two-sided preferences task matching mechanisms for blockchain-based crowdsourcing.
J. Netw. Comput. Appl., 2021

SDRS: A stable data-based recruitment system in IoT crowdsensing for localization tasks.
J. Netw. Comput. Appl., 2021

Model Transformation for Automatic Design of GPON/FTTH Network.
Proceedings of the IEEE International Conference on Industrial Engineering and Engineering Management, 2021

Investigating binary EAs for Passive In-Building Distributed Antenna Systems.
Proceedings of the IEEE Congress on Evolutionary Computation, 2021

2020
A Crowd-Sensing Framework for Allocation of Time-Constrained and Location-Based Tasks.
IEEE Trans. Serv. Comput., 2020

SenseChain: A blockchain-based crowdsensing framework for multiple requesters and multiple workers.
Future Gener. Comput. Syst., 2020

<i>ABCrowd</i>: An <i>A</i>uction Mechanism on <i>B</i>lockchain for Spatial <i>Crowd</i>sourcing.
IEEE Access, 2020

A Misbehaving-Proof Game Theoretical Selection Approach for Mobile Crowd Sourcing.
IEEE Access, 2020

Optimization of Multilayer Design for FTTH Networks Based on Geographical Information.
Proceedings of the IEEE International Conference on Industrial Engineering and Engineering Management, 2020

An application of GA and EDA for passive in-building distributed antenna systems.
Proceedings of the GECCO '20: Genetic and Evolutionary Computation Conference, 2020

2019
Multi-worker multi-task selection framework in mobile crowd sourcing.
J. Netw. Comput. Appl., 2019

A greedy-proof incentive-compatible mechanism for group recruitment in mobile crowd sensing.
Future Gener. Comput. Syst., 2019

Data-Driven Dynamic Active Node Selection for Event Localization in IoT Applications - A Case Study of Radiation Localization.
IEEE Access, 2019

Gale-Shapley Matching Game Selection - A Framework for User Satisfaction.
IEEE Access, 2019

A Multi-objective Design of In-Building Distributed Antenna System Using Evolutionary Algorithms.
Proceedings of the Artificial Intelligence XXXVI, 2019

Designing Passive Indoor Distributed Antenna System with Practical Constraints Using Binary Encoding.
Proceedings of the 2019 IEEE International Conference on Industrial Engineering and Engineering Management, 2019

2018
A stability-based group recruitment system for continuous mobile crowd sensing.
Comput. Commun., 2018

A GA based network optimization tool for passive in-building distributed antenna systems.
Proceedings of the Genetic and Evolutionary Computation Conference, 2018

2016
GRS: A Group-Based Recruitment System for Mobile Crowd Sensing.
J. Netw. Comput. Appl., 2016

Cost effective, scalable design of indoor distributed antenna systems based on particle swarm optimization and prufer strings.
Proceedings of the IEEE Congress on Evolutionary Computation, 2016

2015
Hybrid Optimization Approach for Multi-Layer FTTH Network Design.
Proceedings of the Research and Development in Intelligent Systems XXXII, 2015

Towards achieving practical GPON FTTH designs.
Proceedings of the 20th IEEE International Workshop on Computer Aided Modelling and Design of Communication Links and Networks, 2015

2014
Physical layer design of optical networks with practical considerations.
Proceedings of the 2014 IEEE International Conference on Industrial Engineering and Engineering Management, 2014

2013
FTTH network design under power budget constraints.
Proceedings of the 2013 IFIP/IEEE International Symposium on Integrated Network Management (IM 2013), 2013

Using Ant Colony Optimization to design GPON-FTTH networks with aggregating equipment.
Proceedings of the 2013 IEEE Symposium on Computational Intelligence for Communication Systems and Networks, 2013

Application of AI Methods to Practical GPON FTTH Network Design and Planning.
Proceedings of the Transforming Field and Service Operations, 2013

2011
A MILP based design tool for FTTH access networks with consideration of demand growth.
Proceedings of the 6th International Conference for Internet Technology and Secured Transactions, 2011

A packet-loss resilient push scheduling for mesh overlays.
Proceedings of the 2011 IEEE Consumer Communications and Networking Conference, 2011

2009
Revisiting Peering Strategies in Push-Pull Based P2P Streaming Systems.
Proceedings of the 11th IEEE International Symposium on Multimedia, 2009

Toward new peering strategies for push-pull based P2P streaming systems.
Proceedings of the International Conference on Ultra Modern Telecommunications, 2009

Toward Improving Scheduling Strategies in Pull-Based Live P2P Streaming Systems.
Proceedings of the 6th IEEE Consumer Communications and Networking Conference, 2009

2008
Trade-Offs in Peer Delay Minimization for Video Streaming in P2P Systems.
Proceedings of the 8th IEEE International Symposium on Cluster Computing and the Grid (CCGrid 2008), 2008

2006
Adaptation Scenarios for New Media Artworks.
Proceedings of the 2006 IEEE International Conference on Multimedia and Expo, 2006

2005
An adaptation framework for new media artworks.
Proceedings of the 13th ACM International Conference on Multimedia, 2005

Un modèle d'adaptation pour les oeuvres médiatiques.
Proceedings of the Extraction des connaissances : Etat et perspectives (Ateliers de la conférence EGC'2005), 2005


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