Anthony Palomba
According to our database1,
Anthony Palomba
authored at least 5 papers
between 2018 and 2025.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2025
Optimizing Storytelling, Improving Audience Retention, and Reducing Waste in the Entertainment Industry.
CoRR, June, 2025
2022
Building OTT brand loyalty and brand equity: Impact of original series on OTT services.
Telematics Informatics, 2022
2020
First-Party Success or First-Party Failure? A Case Study on Audience Perceptions of the Nintendo Brand During the Wii U's Product Life Cycle.
Games Cult., 2020
2019
Entertain. Comput., 2019
2018
Virtual perceived emotional intelligence: How high brand loyalty video game players evaluate their own video game play experiences to repair or regulate emotions.
Comput. Hum. Behav., 2018