Anton Stepanov

Orcid: 0000-0001-7046-196X

According to our database1, Anton Stepanov authored at least 10 papers between 2019 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2023
AI-enabled prediction of video game player performance using the data from heterogeneous sensors.
Multim. Tools Appl., March, 2023

A New Control Interaction Phenomenon in Large-Scale Type-4 Wind Park.
IEEE Access, 2023

Analysis of Latent Factors Affecting Video Game Performance Using Machine Learning Methods.
Proceedings of the 32nd IEEE International Symposium on Industrial Electronics, 2023

Discrete Spectral Sensing System for Separation of Polyolefin Waste Plastics.
Proceedings of the 28th IEEE International Conference on Emerging Technologies and Factory Automation, 2023

2022
Analysis of Video Game Players' Emotions and Team Performance: An Esports Tournament Case Study.
IEEE J. Biomed. Health Informatics, 2022

2020
Assessment of Video Games Players and Teams Behaviour via Sensing and Heterogeneous Data Analysis: Deployment at an eSports Tournament.
Proceedings of the Science and Technologies for Smart Cities, 2020

Analysis of the Reaction Time of eSports Players through the Gaze Tracking and Personality Trait.
Proceedings of the 29th IEEE International Symposium on Industrial Electronics, 2020

2019
Esports Athletes and Players: A Comparative Study.
IEEE Pervasive Comput., 2019

Towards Understanding of eSports Athletes' Potentialities: The Sensing System for Data Collection and Analysis.
Proceedings of the 2019 IEEE SmartWorld, 2019

Sensors and Game Synchronization for Data Analysis in eSports.
Proceedings of the 17th IEEE International Conference on Industrial Informatics, 2019


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