Arthur Galdino Dangoni

According to our database1, Arthur Galdino Dangoni authored at least 7 papers between 2025 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Fine-Grained Spatial Scene Reconstruction for Adaptive Memory in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

Text-Guided 3D Object Extraction from 360° Tours: from Panoramas to Interactive VR Experiences.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

AIrtist: VR Framework for Interactive Engagement via Stroke-Based Neural Rendering.
Proceedings of the IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, 2026

MathVR: Personality-Based Agents for Mathematics Education in Virtual Reality.
Proceedings of the IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, 2026

Image-to-3D for Cultural Heritage: Voice Interaction and Retrieval-Augmented Guidance in VR.
Proceedings of the IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, 2026

2025
From Cards to Creatures: Interactive 3D Generation using GenAI.
Proceedings of the 27th Symposium on Virtual and Augmented Reality, 2025

Text-Guided 3D Object Extraction from 360° Tours: A Single-Image Pipeline for Museum Asset Generation.
Proceedings of the 27th Symposium on Virtual and Augmented Reality, 2025


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