Baixin Xu

Orcid: 0009-0002-8118-2725

According to our database1, Baixin Xu authored at least 13 papers between 2023 and 2025.

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Bibliography

2025
Matrix-Game 2.0: An Open-Source, Real-Time, and Streaming Interactive World Model.
CoRR, August, 2025

Matrix-3D: Omnidirectional Explorable 3D World Generation.
CoRR, August, 2025

MGSR: 2D/3D Mutual-boosted Gaussian Splatting for High-fidelity Surface Reconstruction under Various Light Conditions.
CoRR, March, 2025

SFDM: Robust Decomposition of Geometry and Reflectance for Realistic Face Rendering from Sparse-view Images.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

Do Not DeepFake Me: Privacy-Preserving Neural 3D Head Reconstruction Without Sensitive Images.
Proceedings of the AAAI-25, Sponsored by the Association for the Advancement of Artificial Intelligence, February 25, 2025

2024
IF-TONIR: Iteration-free Topology Optimization based on Implicit Neural Representations.
Comput. Aided Des., February, 2024

GSurf: 3D Reconstruction via Signed Distance Fields with Direct Gaussian Supervision.
CoRR, 2024

Topology-Aware Latent Diffusion for 3D Shape Generation.
CoRR, 2024

Parameterization-Driven Neural Surface Reconstruction for Object-Oriented Editing in Neural Rendering.
Proceedings of the Computer Vision - ECCV 2024, 2024

2023
Robust Geometry and Reflectance Disentanglement for 3D Face Reconstruction from Sparse-view Images.
CoRR, 2023

Identity-Obscured Neural Radiance Fields: Privacy-Preserving 3D Facial Reconstruction.
CoRR, 2023

Bi-directional Deformation for Parameterization of Neural Implicit Surfaces.
CoRR, 2023

Deformable Model-Driven Neural Rendering for High-Fidelity 3D Reconstruction of Human Heads Under Low-View Settings.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023


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