Barbaros Bostan

Orcid: 0000-0002-5572-8766

According to our database1, Barbaros Bostan authored at least 9 papers between 2009 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Psychological and Behavioral Outcomes of League of Legends Rank System in Italy, Turkey, Japan, and South Korea.
Int. J. Comput. Games Technol., 2026

2022
Turkish Adaptation Study of the Game User Experience Satisfaction Scale: GUESS-TR.
Int. J. Hum. Comput. Interact., 2022

2019
Impact of different immersive techniques on the perceived sense of presence measured via subjective scales.
Entertain. Comput., 2019

2010
A motivational framework for analyzing player and virtual agent behavior.
Entertain. Comput., 2010

The 'Interactive' of Interactive Storytelling: Customizing the Gaming Experience.
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010

Explorations in Player Motivations: Virtual Agents.
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010

2009
Player motivations: A psychological perspective.
Comput. Entertain., 2009

Requirements analysis of presence: Insights from a RPG game.
Comput. Entertain., 2009

Explorations in Player Motivations: Game Mechanics.
Proceedings of the GAMEON'2009, 2009


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