Carlos Alberto Espinosa-Pinos

Orcid: 0000-0002-7841-8090

According to our database1, Carlos Alberto Espinosa-Pinos authored at least 9 papers between 2022 and 2025.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of six.

Timeline

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Links

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Bibliography

2025
Active Learning Strategies in Geometry: Effectiveness of a Gamified Digital Application at the Upper Basic Level.
Proceedings of the Learning and Collaboration Technologies, 2025

The Impact of Gamification on Reading Comprehension: Transforming Literacy Skills Among High School Students in Puyo, Ecuador.
Proceedings of the Learning and Collaboration Technologies, 2025

2024
Applying Classification Techniques in Machine Learning to Predict Job Satisfaction of University Professors: A Sociodemographic and Occupational Perspective.
Comput., 2024

Classification Tools to Assess Critical Thinking in Automotive Engineering Students.
Proceedings of the HCI International 2024 Posters, 2024

The Use of Gamification in Mathematics Education: Enhancing Geometry Comprehension with High School Students.
Proceedings of the Learning and Collaboration Technologies, 2024

2023
Tiktok as a Learning Tool for Elementary School Students.
Proceedings of the HCI International 2023 Posters, 2023

From Physical to Digital Storytelling. A Comparative Case in School Education.
Proceedings of the HCI International 2023 Posters, 2023

Augmented Reality as a Promoter of Visualization for the Learning of Mathematics in Ninth-Year of Basic Education.
Proceedings of the HCI International 2023 Posters, 2023

2022
Predicting Academic Performance in Mathematics Using Machine Learning Algorithms.
Proceedings of the Technologies and Innovation - 8th International Conference, 2022


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