Christian Posthoff

According to our database1, Christian Posthoff authored at least 34 papers between 1978 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2019
Logic Functions and Equations - Binary Models for Computer Science, Second Edition
Springer, ISBN: 978-3-030-02419-2, 2019

2017
Boolean Differential Calculus
Synthesis Lectures on Digital Circuits and Systems, Morgan & Claypool Publishers, ISBN: 978-3-031-79892-4, 2017

A Three-Level Hierarchy of Models for Lattices of Boolean Functions.
Proceedings of the Computer Aided Systems Theory - EUROCAST 2017, 2017

2016
Multi-valued Problem Solvers.
Proceedings of the 46th IEEE International Symposium on Multiple-Valued Logic, 2016

2015
The Last Unsolved Four-Colored Rectangle-Free Grid: The Solution ofExtremely Complex Multiple-Valued Problems.
J. Multiple Valued Log. Soft Comput., 2015

Highly Complex 4-Colored Rectangle-free Grids - Solution Unsolved Multiple-Valued Problems.
J. Multiple Valued Log. Soft Comput., 2015

Evaluation and Optimization of GPU Based Unate Covering Algorithms.
Proceedings of the Computer Aided Systems Theory - EUROCAST 2015, 2015

2014
How to Solve Bishop-Problems.
J. Int. Comput. Games Assoc., 2014

Solving the Game of Sudoku.
J. Int. Comput. Games Assoc., 2014

Multiple-Valued Problem Solvers - Comparison of Several Approaches.
Proceedings of the IEEE 44th International Symposium on Multiple-Valued Logic, 2014

2013
Boolean Differential Equations
Synthesis Lectures on Digital Circuits and Systems, Morgan & Claypool Publishers, ISBN: 978-3-031-79861-0, 2013

Rectangle-Free Colorings of Extremely Complex Grids Using 4 Colors.
J. Multiple Valued Log. Soft Comput., 2013

Solution of the Last Open Four-Colored Rectangle-Free Grid: An Extremely Complex Multiple-Valued Problem.
Proceedings of the 43rd IEEE International Symposium on Multiple-Valued Logic, 2013

Artificial Intelligence and Creativity - Two Requirements to Solve an Extremely Complex Coloring Problem.
Proceedings of the ICAART 2013, 2013

Fast Calculation of Exact Minimal Unate Coverings on Both the CPU and the GPU.
Proceedings of the Computer Aided Systems Theory - EUROCAST 2013, 2013

2012
Extremely Complex 4-Colored Rectangle-Free Grids: Solution of Open Multiple-Valued Problems.
Proceedings of the 42nd IEEE International Symposium on Multiple-Valued Logic, 2012

2011
Improvements of the Construction of Exact Minimal Covers of Boolean Functions.
Proceedings of the Computer Aided Systems Theory - EUROCAST 2011, 2011

2010
The Solution of Discrete Constraint Problems using Boolean Models - The Use of Ternary Vectors for Parallel SAT-Solving.
Proceedings of the ICAART 2010 - Proceedings of the International Conference on Agents and Artificial Intelligence, Volume 1, 2010

2009
Complete Sets of Hamiltonian Circuits for Classification of Documents.
Proceedings of the Computer Aided Systems Theory, 2009

2007
Earthquake classifying neural networks trained with random dynamic neighborhood PSOs.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

2005
Neighborhood Re-structuring in Particle Swarm Optimization.
Proceedings of the AI 2005: Advances in Artificial Intelligence, 2005

2004
Randomized directed neighborhoods with edge migration in particle swarm optimization.
Proceedings of the IEEE Congress on Evolutionary Computation, 2004

1995
Optimal Strategies - Learning from Examples - Boolean Equations.
Proceedings of the Algorithmic Learning for Knowledge-Based Systems, GOSLER Final Report, 1995

1994
Advances in Computer Chess 7.
Künstliche Intell., 1994

1993
Wissensbasierte Konfigurierung: Das Projekt PROKON im Überblick.
Künstliche Intell., 1993

Advances in Computer Chess Conference 7.
J. Int. Comput. Games Assoc., 1993

Architektur eines wissensbasierten Lehrsystem für das Lernen aus Beispielen.
Proceedings of the Informatik als Schlüssel zur Qualifikation, 1993

Representation of Sets in PROLOG.
Proceedings of the Workshop on Logic Programming with Sets, 1993

1992
Wissensdarstellung Und -Verarbeitung in Strategischen Spielen.
J. Int. Comput. Games Assoc., 1992

Methoden zur Konstruktion von Bewertungsfunktionen.
J. Int. Comput. Games Assoc., 1992

1988
Computer Games I.
J. Int. Comput. Games Assoc., 1988

Algorithms for Games.
J. Int. Comput. Games Assoc., 1988

1985
The solution of discrete problems by means of ternary representation.
Proceedings of the Mathematical Methods of Specification and Synthesis of Software Systems '85, 1985

1978
Die Lösung und Auflösung binärer Gleichungen mit Hilfe des Booleschen Differentialkalküls.
J. Inf. Process. Cybern., 1978


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