Chung-Ming Wang

According to our database1, Chung-Ming Wang authored at least 59 papers between 1993 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

On csauthors.net:

Bibliography

2022
Constructive image steganography using example-based weighted color transfer.
J. Inf. Secur. Appl., 2022

2019
A Group-Less and Energy Efficient Communication Scheme Based on Wi-Fi Direct Technology for Emergency Scenes.
IEEE Access, 2019

2017
A Novel Data Hiding Algorithm for High Dynamic Range Images.
IEEE Trans. Multim., 2017

A novel message embedding algorithm using the optimal weighted modulus.
Inf. Sci., 2017

2016
A novel general multiple-base data embedding algorithm.
Inf. Sci., 2016

High dynamic range image composition using a linear interpolation approach.
Proceedings of the 15th IEEE/ACIS International Conference on Computer and Information Science, 2016

A hybrid cache architecture of shared memory and meta-table used in big multimedia query.
Proceedings of the 15th IEEE/ACIS International Conference on Computer and Information Science, 2016

Optimizing color transfer using color similarity measurement.
Proceedings of the 15th IEEE/ACIS International Conference on Computer and Information Science, 2016

2015
Steganography Using Reversible Texture Synthesis.
IEEE Trans. Image Process., 2015

2014
An implementation of the efficient huge amount of pseudo-random unique numbers generator and the acceleration analysis of parallelization.
Proceedings of the International Conference on Data Science and Advanced Analytics, 2014

2012
Exploring pixel-value differencing and base decomposition for low distortion data embedding.
Appl. Soft Comput., 2012

2011
An Effective Framework for Cloud Modeling, Rendering, and Morphing.
J. Inf. Sci. Eng., 2011

Coloured visual cryptography using fixed size meaningful share.
Int. J. Comput. Math., 2011

A distortion-free data hiding scheme for high dynamic range images.
Displays, 2011

2010
A novel adaptive steganography based on local complexity and human vision sensitivity.
J. Syst. Softw., 2010

Effective Wet-in-Wet Flow Synthesis for Ink Diffusion.
J. Inf. Sci. Eng., 2010

A 3D Painterly Rendering Framework for Photon Mapping.
J. Inf. Sci. Eng., 2010

Reversible image steganographic scheme via predictive coding.
Displays, 2010

Multicast Key Management without Rekeying Processes.
Comput. J., 2010

2009
Toward Optimal Embedding Capacity for Permutation Steganography.
IEEE Signal Process. Lett., 2009

A Novel Approach to Steganography in High- Dynamic-Range Images.
IEEE Multim., 2009

An Effective Message Embedding Scheme for 3D Models.
Fundam. Informaticae, 2009

Hiding data in spatial domain images with distortion tolerance.
Comput. Stand. Interfaces, 2009

2008
A high quality steganographic method with pixel-value differencing and modulus function.
J. Syst. Softw., 2008

A Reversible Steganographic Algorithm for Point-Sampled Geometry.
Proceedings of the Eighth International Conference on Intelligent Systems Design and Applications, 2008

Lossless Data Hiding for Color Images.
Proceedings of the Eighth International Conference on Intelligent Systems Design and Applications, 2008

2007
An adaptive steganographic algorithm for 3D polygonal meshes.
Vis. Comput., 2007

Image-Based Color Ink Diffusion Rendering.
IEEE Trans. Vis. Comput. Graph., 2007

A novel data hiding scheme for color images using a BSP tree.
J. Syst. Softw., 2007

Reversible Data Hiding for Point-Sampled Geometry.
J. Inf. Sci. Eng., 2007

Tunable Boundng Volumes for Elliptic Paraboloids.
J. Inf. Sci. Eng., 2007

An Improved Color Mood Blending Between Images Via Fuzzy Relationship.
Proceedings of the Computer Vision/Computer Graphics Collaboration Techniques, 2007

Effective Color Ink Diffusion Synthesis.
Proceedings of the 3rd International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2007), 2007

An Efficient Steganography Scheme for M-Commerce.
Proceedings of the 3rd International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2007), 2007

2006
A high-capacity steganographic approach for 3D polygonal meshes.
Vis. Comput., 2006

An effective algorithm for image sequence color transfer.
Math. Comput. Model., 2006

An efficient key-management scheme for hierarchical access control based on elliptic curve cryptosystem.
J. Syst. Softw., 2006

A Novel Algorithm for Sampling Uniformly in the Directional Space of a Cone.
IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 2006

Steganography on point-sampled geometry.
Comput. Graph., 2006

An Improvement on Secure E-mail Protocols Providing Perfect Forward Secrecy.
Proceedings of the 2006 Joint Conference on Information Sciences, 2006

A Secure and Efficient Scheme for Authenticating Remote Users using Smart Card.
Proceedings of the 2006 Joint Conference on Information Sciences, 2006

Tunable Bounding Volumes for Monte Carlo Applications.
Proceedings of the Computational Science and Its Applications, 2006

A Data Hiding Algorithm for Point-Sampled Geometry.
Proceedings of the Computational Science and Its Applications, 2006

Steganography on 3D Models Using a Spatial Subdivision Technique.
Proceedings of the Advances in Computer Graphics, 2006

Steganography for Three-Dimensional Models.
Proceedings of the Advances in Computer Graphics, 2006

A Novel Data Hiding Algorithm Using Normal Vectors of 3D Model.
Proceedings of the Advances in Computer Graphics, 2006

2005
A novel progressive refinement algorithm for full spectral rendering.
Real Time Imaging, 2005

Data Hiding Approach for Point-Sampled Geometry.
IEICE Trans. Commun., 2005

Progressive Spectral Rendering Using Wavelet Decomposition.
IEICE Trans. Inf. Syst., 2005

An Efficient InformationHiding Algorithm for Polygon Models.
Comput. Graph. Forum, 2005

2004
Non-Photorealistic Rendering for Aesthetic Virtual Environments.
J. Inf. Sci. Eng., 2004

A Novel Color Transfer Algorithm for Image Sequences.
J. Inf. Sci. Eng., 2004

ISRVT: An Interactive Spectral Rendering Visualization Tool.
J. Inf. Sci. Eng., 2004

A Stratified Sampling Technique for an Ellipse.
J. Graphics, GPU, & Game Tools, 2004

A Novel Approach to Sampling the Coiled Tubing Surface with an Application for Monte Carlo Direct Lighting.
IEICE Trans. Inf. Syst., 2004

2003
Using ILIC algorithm for an impressionist effect and stylized virtual environments.
J. Vis. Lang. Comput., 2003

On Realistic Ink Diffusion Synthesis for a Calligraphic Learning System.
Int. J. Comput. Process. Orient. Lang., 2003

1994
Parallel Ray Tracing on Distributed Computing Environments.
Proceedings of the 12st IASTED International Conference on Applied Informatics, 1994

1993
Mistral-3: parallel solid modelling.
Vis. Comput., 1993


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